> I didn’t.  Increasing the buffer size fixes your *immediate* problem.  
Well, then that's exactly what I was saying, and I will look into it later. As 
for now, I am testing locally, I need a temporary solution, that just works for 
now. Maybe I was being unclear. Again, I'm aware of what you're saying, so 
thanks :) However, my problem is that, as I wrote, increasing the buffer size 
does *not* even fix my immediate problem, thus it does not even work on 
localhost. 

And this is where I'm stuck. SPS, PPS, VPS NAL units are apparently mandatory, 
not just for ffplay, but also for MPC, and VLC, and also for my own NvCodec 
based decoder. I never wrote them into my files, and no program ever complained 
about it. The files I'm writing from within the server prior to sending (the 
one I gave you yesterday) are perfectly fine and do *not* contain a header. So 
I wasn't answering my own question, the header being present doesn't change 
anything. So this cannot be the source of error here. 

Anyways, I found that H265VideoFileSink works while my modified DummySink (as 
well as my own implementation of a MediaSink) does not. This is a point to 
investigate. I'm afraid, I've got an extensive debugging session ahead of me, 
I'll let you know when I get any findings. I was just hoping that somebody 
could point me towards some nuance I may have missed.

Best,
Roland




-----Ursprüngliche Nachricht-----
Von: live-devel [mailto:live-devel-boun...@ns.live555.com] Im Auftrag von Ross 
Finlayson
Gesendet: Donnerstag, 4. Mai 2017 14:50
An: LIVE555 Streaming Media - development & use <live-de...@ns.live555.com>
Betreff: Re: [Live-devel] Broken data when streaming HEVC video

> I read your reply as "this is the proper way to do it". Why would you suggest 
> to increase the buffer size AND do slicing at the same time?

I didn’t.  Increasing the buffer size fixes your *immediate* problem.  But the 
ultimate solution - if you ever want to stream to more than just ‘localhost’ - 
is to slice your key frames (in which case you won’t need a buffer any larger 
than your largest slice).

Because you’re using our software, you presumably intend to someday stream your 
video over a network (otherwise you’d just use a pipe or stdout to a file, and 
not packetize your video at all).


> Again, I'm not sure how the output is any different from what 
> H265VideoFileSink generates, apart from the SPropRecords header

You’ve answered your own question.  The difference is that “H265VideoFileSink” 
prepends the output file with the SPS,PPS,VPS NAL units.  (See 
“H264or5VideoFileSink.cpp”, lines 46-56.)


> which, to my experience isn't mandatory.

Well, apparently it *is* mandatory if you’re playing the file with “ffplay” :-)


Ross Finlayson
Live Networks, Inc.
http://www.live555.com/


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