Thanks. Seems like I'm trying to do 2b. What I'm still not getting out of this 
is, where and how I would call signalNewFrameData on my source object. I've now 
added a callback I'm calling from my encoder class, which is a bit messy, 
because the encoder actually wasn't supposed to be aware of the streaming code. 
Is there a place within the live555 classes where this would have to go?

Another question: is there a way of figuring out that the connection was 
lost/closed? Currently, my session keeps sending forever, as I couldn't find 
out how to handle this.

Best,
Roland




-----Ursprüngliche Nachricht-----
Von: live-devel [mailto:live-devel-boun...@ns.live555.com] Im Auftrag von Ross 
Finlayson
Gesendet: Donnerstag, 26. Januar 2017 14:42
An: LIVE555 Streaming Media - development & use <live-de...@ns.live555.com>
Betreff: Re: [Live-devel] where to call signalNewFrameData

>  Now I saw in your sample code of DeviceSource.cpp a template for 
> signalNewFrameData which I apparently have to use if this happens. Now I'm 
> not sure where a good place to call this would be.

See     http://lists.live555.com/pipermail/live-devel/2016-September/020285.html


Ross Finlayson
Live Networks, Inc.
http://www.live555.com/


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