Thanks. Seems like I'm trying to do 2b. What I'm still not getting out of this is, where and how I would call signalNewFrameData on my source object. I've now added a callback I'm calling from my encoder class, which is a bit messy, because the encoder actually wasn't supposed to be aware of the streaming code. Is there a place within the live555 classes where this would have to go?
Another question: is there a way of figuring out that the connection was lost/closed? Currently, my session keeps sending forever, as I couldn't find out how to handle this. Best, Roland -----Ursprüngliche Nachricht----- Von: live-devel [mailto:live-devel-boun...@ns.live555.com] Im Auftrag von Ross Finlayson Gesendet: Donnerstag, 26. Januar 2017 14:42 An: LIVE555 Streaming Media - development & use <live-de...@ns.live555.com> Betreff: Re: [Live-devel] where to call signalNewFrameData > Now I saw in your sample code of DeviceSource.cpp a template for > signalNewFrameData which I apparently have to use if this happens. Now I'm > not sure where a good place to call this would be. See http://lists.live555.com/pipermail/live-devel/2016-September/020285.html Ross Finlayson Live Networks, Inc. http://www.live555.com/ _______________________________________________ live-devel mailing list live-devel@lists.live555.com http://lists.live555.com/mailman/listinfo/live-devel _______________________________________________ live-devel mailing list live-devel@lists.live555.com http://lists.live555.com/mailman/listinfo/live-devel