Hello, I have been experimenting with live555 for a week now and have had a high level of success in using it to stream h264 video from a camera. Now I want to add audio and I'm having some issues.
I've read through a lot of the forum content related to this and I'm either doing something peculiar, or I missed something along the way (I'm using Windows, by the way). I have my server setup like this: TaskScheduler* taskSchedular = BasicTaskScheduler::createNew(); BasicUsageEnvironment* usageEnvironment = BasicUsageEnvironment::createNew(*taskSchedular); RTSPServer* rtspServer = RTSPServer::createNew(*usageEnvironment, 8554, NULL); if (rtspServer == NULL) { *usageEnvironment << "Failed to create rtsp server ::" << usageEnvironment->getResultMsg() << "\n"; exit(1); } std::string streamName = "feynman"; ServerMediaSession* sms = ServerMediaSession::createNew(*usageEnvironment, streamName.c_str(), streamName.c_str(), "Live H264 Stream"); H264LiveServerMediaSession *liveSubSession = H264LiveServerMediaSession::createNew(*usageEnvironment, false); sms->addSubsession(liveSubSession); WindowsAudioMediaSession* audioSession = WindowsAudioMediaSession::createNew(*usageEnvironment, false); sms->addSubsession(audioSession); rtspServer->addServerMediaSession(sms); char* url = rtspServer->rtspURL(sms); *usageEnvironment << "Play the stream using url " << url << "\n"; delete[] url; taskSchedular->doEventLoop(); When just the WindowsAudioMediaSession session is enabled (I comment out the adding of the H264LiveServerMediaSession as a sub session), audio works just fine. I can hear it, it's clear, and we're all good. doGetNextFrame for my AudioInputDevice gets called many times as a second as well. Again, as expected. However, the moment I add back in my video stream (which works just fine on its own as well), my AudioInputDevice's doGetNextFrame() is called, maybe, once a second. Video continues to stream just fine (and my FramedSource for video is called as frequently as before), but the audio fails. I have seen from reading the lists that care must be taken to ensure the timing is correct between the two streams, but I believe I'm running into a bigger problem since the server just stops calling my AudioInputDevice as frequently the moment both sessions are enabled . Do you have any insight into why this might be happening? What am I doing wrong? Thanks in advance.
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