> Sorry, I meant fLastPlayTime

That is a member variable used internally by the implementation of the 
“ByteStreamFileSource” class, and should not be something that you need to 
concern yourself with.

But presumably - if you’re using a “ByteStreamFileSource” - you’re feeding it 
into a “H264VideoStreamFramer” (and then to a “H264VideoRTPSink”).  The output 
from the “ByteStreamFileSource” object will be a sequence of H.264 NAL units, 
each with a proper presentation time.

However, if you’re trying to synchronize this video with audio, then you may 
want to rethink your decision to use have audio and video be read as byte 
streams.  If, instead, you read each as discrete frames - one at a time - then 
it’ll be much easier to generate proper presentation times that are 
synchronized.


(Unfortunately, we’ve probably now reached the limit for how much assistance I 
can provide you ‘for free’ on this mailing list.  If your company is interested 
in having me consult further on your project, then please have your management 
let me know (via separate email).)

Ross Finlayson
Live Networks, Inc.
http://www.live555.com/


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