Hello, Our client app needs to receive multiple streams at once, adding them as required by various parts of the application logic.
Both playCommon.cpp and testRTSPClient.cpp appear to require any client->sendDescribeCommand() calls before the env->scheduler().doEventLoop() call. With a single event loop, how does one add new client requests to the already running loop? thanks, -eric _______________________________________________ live-devel mailing list live-devel@lists.live555.com http://lists.live555.com/mailman/listinfo/live-devel