Hello,

Our client app needs to receive multiple streams at once, adding them as 
required by various parts of the application logic.

Both playCommon.cpp and testRTSPClient.cpp appear to require any 
client->sendDescribeCommand() calls before the env->scheduler().doEventLoop() 
call. With a single event loop, how does one add new client requests to the 
already running loop?

thanks,
-eric


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