> But if fFrameSize is greater than fMaxSize then I have to truncate the data. > I think this is what that is causing the corrupted frames.
Yes, because if a frame has to be truncated, then the truncated data will be lost (i.e., not sent to the client). > Is there any way to get around this problem. Yes, there are two possible solutions. 1/ The best solution is to not send such large NAL units. Reconfigure your encoder to break up 'key frames' into multiple (therefore much smaller) 'slice' NAL units. 2/ Alternatively (though not as good), you can increase the size of the server's output buffer. Try adding the following line to your application - at the start of "main()": OutPacketBuffer::maxSize = 100000; and recompile. If that doesn't work, try increasing to 150000, 200000, etc., depending on the size of your frames. It's important to understand, though, that this is a bad solution. See: http://lists.live555.com/pipermail/live-devel/2013-April/016805.html 1/ is a *much* better solution - i.e., decrease the size of the NAL units that you're streaming. Ross Finlayson Live Networks, Inc. http://www.live555.com/
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