Thanks Ross for this quick response.
It's a good hint, that the "groupsock" library will be replaced. So it is
useless, I think, to provide a patch for this. As a workaround I subclass
the ServerMediaSubsessions I need and add something like that:

virtual void closeStreamSource(FramedSource* inputSource) {
        Medium::close(inputSource);
        if (fInputGroupsock->members().IsEmpty() &&
fInputGroupsock->deleteIfNoMembers) {
                delete fInputGroupsock;
                fInputGroupsock = NULL;
        }
}

Best regards,
Thomas Göllner


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