Whenever I supply a negative scale value to the Play-function it always plays forward. The speed is correct, but I've never been able to play in reverse.
Don't forget to also specify a non-zero 'start time', so that the server knows where to start reverse-play from. Thanks, I do that. I should probably also have mentioned that the streams are all indexed by absolute time. absoluteStartPosition below can e.g. be "20130420T040645.774Z". -10 in the example gives the exact same result as if I use 10. rtspClient->sendPlayCommand(*scs.session, continueAfterPLAY, scs.absoluteStartPosition, "", -10.0); The main reason I didn't blame Cisco's VSM server right away is because reverse play works in Cisco's player that comes with the server (which however doesn't use RTSP). /Claes
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