Ross, > Grumble. What's happening here is not infinite recursion, but 'lots of' > recursion - caused by the fact that some of your input frames (H.264, > presumably) are so ridiculously large.
The frames are indent bigger - the camera is HD with a decent bitrate. I changed the stack size to 8 MB byte and your software finishes without stack overflow. You are working recursively though a larger buffer slicing a TS packet off one at a time resulting into 4k+ size call stack. > DO NOT encode your H.264 NAL units to be more than a few 10s of kBytes in > size. Although this is good advice - I am not the one who is encoding - it's the hardware in the camera. Now I am getting a transport stream file but I can't play in WMP or open it in Sony Vegas. The TS file looks clean in my TS analyzer. Thanks Markus. From: live-devel-boun...@ns.live555.com [mailto:live-devel-boun...@ns.live555.com] On Behalf Of Ross Finlayson Sent: Thursday, April 18, 2013 1:52 PM To: LIVE555 Streaming Media - development & use Subject: Re: [Live-devel] saving incoming RTP A/V stream as MPEG-2 transport stream I tried it and I still get a stack overflow. Grumble. What's happening here is not infinite recursion, but 'lots of' recursion - caused by the fact that some of your input frames (H.264, presumably) are so ridiculously large. Once again: A reminder to everyone who is encoding and streaming H.264 video: DO NOT encode your H.264 NAL units to be more than a few 10s of kBytes in size. But you can overcome this 'lots of' recursion stack overflow by changing line 83 of "MPEG2TransportStreamMultiplexor.cpp" from afterGetting(this); to envir().taskScheduler().scheduleDelayedTask(0, (TaskFunc*)FramedSource::afterGetting, this); Unfortunately, this will make the code (slightly) less efficient - but I'll make this change in the next release of the software. Ross Finlayson Live Networks, Inc. http://www.live555.com/
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