Here is my a "little modified"  testRTSPClient.cpp [ Check  PS for
full source code].


RTSPClient* rtspClient;// global handle
void Start()
{

// Begin by setting up our usage environment:
TaskScheduler* scheduler = BasicTaskScheduler::createNew();
UsageEnvironment* env = BasicUsageEnvironment::createNew(*scheduler);


char* programName ="Test";
char* rtpsURL = "rtsp://192.168.3.165/video.h264"; // This is an
local IP Camera
rtspClient = openURL(*env, programName,rtpsURL );

rtspClient->sendDescribeCommand(continueAfterDESCRIBE);

// All subsequent activity takes place within the event loop:
env->taskScheduler().doEventLoop(); // does not return

}

void Stop()
{
shutdownStream(rtspClient);
}
int main(int argc, char** argv)
{

boost::thread StartClientThread = boost::thread(Start);

boost::this_thread::sleep( boost::posix_time::seconds(10) ); //Try to
stop after 10 seconds

Stop();

int endMain;

std::cin >> endMain; // Just for not to exit main loop

return 0;
}

First: Why I modify the code?
MyMotivation: I want to test if i can able to shutdown the
OpenRTSPClient on my request.

Results:  when i call Stop

1. Sometimes I get heap corruption error on windows platform

Full Error:  HEAP[RTSPClientTest.exe]: HEAP: Free Heap block 1d4428
modified at 1d44e0 after it was freed
Windows has triggered a breakpoint in RTSPClientTest.exe.

This may be due to a corruption of the heap, which indicates a bug in
RTSPClientTest.exe or any of the DLLs it has loaded.

This may also be due to the user pressing F12 while RTSPClientTest.exe
has focus.

What may be the problem? Any ideas? Suggestions?

2. Sometimes i get   Access violation  errors at DummySink
afterGettingFrame function  at line if (fSubsession.rtpSource() !=
NULL && !fSubsession.rtpSource()->hasBeenSynchronizedUsingRTCP())
Full Error:
First-chance exception at 0x00212a85 in RTSPClientTest.exe:
0xC0000005: Access violation reading location 0xfeeeffd6.
Unhandled exception at 0x00212a85 in RTSPClientTest.exe: 0xC0000005:
Access violation reading location 0xfeeeffd6.


Has anybody can able to start and stop OpenRTSPClient sucessfully on
windows platform? what is wrong with my little test? what may cause
this?
Any ideas suggestions?

Best Wishes

Novalis


PS:  Can download file at
http://www.2shared.com/file/YknZUctR/testRTSPClientModified.html
#include <iostream>
#include <boost/thread/thread.hpp>

#include "liveMedia.hh"
#include "BasicUsageEnvironment.hh"

// Forward function definitions:

// RTSP 'response handlers':
void continueAfterDESCRIBE(RTSPClient* rtspClient, int resultCode, char* resultString);
void continueAfterSETUP(RTSPClient* rtspClient, int resultCode, char* resultString);
void continueAfterPLAY(RTSPClient* rtspClient, int resultCode, char* resultString);

// Other event handler functions:
void subsessionAfterPlaying(void* clientData); // called when a stream's subsession (e.g., audio or video substream) ends
void subsessionByeHandler(void* clientData); // called when a RTCP "BYE" is received for a subsession
void streamTimerHandler(void* clientData);
  // called at the end of a stream's expected duration (if the stream has not already signaled its end using a RTCP "BYE")

// The main streaming routine (for each "rtsp://" URL):
RTSPClient* openURL(UsageEnvironment& env, char const* progName, char const* rtspURL);

// Used to iterate through each stream's 'subsessions', setting up each one:
void setupNextSubsession(RTSPClient* rtspClient);

// Used to shut down and close a stream (including its "RTSPClient" object):
void shutdownStream(RTSPClient* rtspClient, int exitCode = 1);

// A function that outputs a string that identifies each stream (for debugging output).  Modify this if you wish:
UsageEnvironment& operator<<(UsageEnvironment& env, const RTSPClient& rtspClient) {
  return env << "[URL:\"" << rtspClient.url() << "\"]: ";
}

// A function that outputs a string that identifies each subsession (for debugging output).  Modify this if you wish:
UsageEnvironment& operator<<(UsageEnvironment& env, const MediaSubsession& subsession) {
  return env << subsession.mediumName() << "/" << subsession.codecName();
}

void usage(UsageEnvironment& env, char const* progName) {
  env << "Usage: " << progName << " <rtsp-url-1> ... <rtsp-url-N>\n";
  env << "\t(where each <rtsp-url-i> is a \"rtsp://\" URL)\n";
}


RTSPClient* rtspClient;

void Start()
{

	// Begin by setting up our usage environment:
	TaskScheduler* scheduler = BasicTaskScheduler::createNew();
	UsageEnvironment* env = BasicUsageEnvironment::createNew(*scheduler);


	char* programName ="Test";
	char* rtpsURL = "rtsp://192.168.3.165/video.h264";
	rtspClient = openURL(*env, programName,rtpsURL );

	rtspClient->sendDescribeCommand(continueAfterDESCRIBE); 

	// All subsequent activity takes place within the event loop:
	env->taskScheduler().doEventLoop(); // does not return

}

void Stop()
{

	shutdownStream(rtspClient);
}
int main(int argc, char** argv) 
{

	boost::thread StartClientThread = boost::thread(Start);

	boost::this_thread::sleep( boost::posix_time::seconds(10) );

	Stop();
  
	int endMain;

	std::cin >> endMain; // Just for not to exit main loop

	return 0; 
}

// Define a class to hold per-stream state that we maintain throughout each stream's lifetime:

class StreamClientState {
public:
  StreamClientState();
  virtual ~StreamClientState();

public:
  MediaSubsessionIterator* iter;
  MediaSession* session;
  MediaSubsession* subsession;
  TaskToken streamTimerTask;
  double duration;
};

// If you're streaming just a single stream (i.e., just from a single URL, once), then you can define and use just a single
// "StreamClientState" structure, as a global variable in your application.  However, because - in this demo application - we're
// showing how to play multiple streams, concurrently, we can't do that.  Instead, we have to have a separate "StreamClientState"
// struture for each "RTSPClient".  To do this, we subclass "RTSPClient", and add a "StreamClientState" field to the subclass:

class ourRTSPClient: public RTSPClient {
public:
  static ourRTSPClient* createNew(UsageEnvironment& env, char const* rtspURL,
				  int verbosityLevel = 0,
				  char const* applicationName = NULL,
				  portNumBits tunnelOverHTTPPortNum = 0);

protected:
  ourRTSPClient(UsageEnvironment& env, char const* rtspURL,
		int verbosityLevel, char const* applicationName, portNumBits tunnelOverHTTPPortNum);
    // called only by createNew();
  virtual ~ourRTSPClient();

public:
  StreamClientState scs;
};

// Define a data sink (a subclass of "MediaSink") to receive the data for each subsession (i.e., each audio or video 'substream').
// In practice, this might be a class (or a chain of classes) that decodes and then renders the incoming audio or video.
// Or it might be a "FileSink", for outputting the received data into a file (as is done by the "openRTSP" application).
// In this example code, however, we define a simple 'dummy' sink that receives incoming data, but does nothing with it.

class DummySink: public MediaSink {
public:
  static DummySink* createNew(UsageEnvironment& env,
			      MediaSubsession& subsession, // identifies the kind of data that's being received
			      char const* streamId = NULL); // identifies the stream itself (optional)

private:
  DummySink(UsageEnvironment& env, MediaSubsession& subsession, char const* streamId);
    // called only by "createNew()"
  virtual ~DummySink();

  static void afterGettingFrame(void* clientData, unsigned frameSize,
                                unsigned numTruncatedBytes,
				struct timeval presentationTime,
                                unsigned durationInMicroseconds);
  void afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes,
			 struct timeval presentationTime, unsigned durationInMicroseconds);

private:
  // redefined virtual functions:
  virtual Boolean continuePlaying();

private:
  u_int8_t* fReceiveBuffer;
  MediaSubsession& fSubsession;
  char* fStreamId;
};

#define RTSP_CLIENT_VERBOSITY_LEVEL 1 // by default, print verbose output from each "RTSPClient"

static unsigned rtspClientCount = 0; // Counts how many streams (i.e., "RTSPClient"s) are currently in use.


// Modified for to get client handle 

RTSPClient* openURL(UsageEnvironment& env, char const* progName, char const* rtspURL) {
  // Begin by creating a "RTSPClient" object.  Note that there is a separate "RTSPClient" object for each stream that we wish
  // to receive (even if more than stream uses the same "rtsp://" URL).
  RTSPClient* rtspClient = ourRTSPClient::createNew(env, rtspURL, RTSP_CLIENT_VERBOSITY_LEVEL, progName);
  if (rtspClient == NULL) {
    env << "Failed to create a RTSP client for URL \"" << rtspURL << "\": " << env.getResultMsg() << "\n";
    return NULL;
  }

  return rtspClient; 

 

  // Next, send a RTSP "DESCRIBE" command, to get a SDP description for the stream.
  // Note that this command - like all RTSP commands - is sent asynchronously; we do not block, waiting for a response.
  // Instead, the following function call returns immediately, and we handle the RTSP response later, from within the event loop:
  //rtspClient->sendDescribeCommand(continueAfterDESCRIBE); 
}


// Implementation of the RTSP 'response handlers':

void continueAfterDESCRIBE(RTSPClient* rtspClient, int resultCode, char* resultString) {
  do {
    UsageEnvironment& env = rtspClient->envir(); // alias
    StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias

    if (resultCode != 0) {
      env << *rtspClient << "Failed to get a SDP description: " << resultString << "\n";
      break;
    }

    char* const sdpDescription = resultString;
    env << *rtspClient << "Got a SDP description:\n" << sdpDescription << "\n";

    // Create a media session object from this SDP description:
    scs.session = MediaSession::createNew(env, sdpDescription);
    delete[] sdpDescription; // because we don't need it anymore
    if (scs.session == NULL) {
      env << *rtspClient << "Failed to create a MediaSession object from the SDP description: " << env.getResultMsg() << "\n";
      break;
    } else if (!scs.session->hasSubsessions()) {
      env << *rtspClient << "This session has no media subsessions (i.e., no \"m=\" lines)\n";
      break;
    }

    // Then, create and set up our data source objects for the session.  We do this by iterating over the session's 'subsessions',
    // calling "MediaSubsession::initiate()", and then sending a RTSP "SETUP" command, on each one.
    // (Each 'subsession' will have its own data source.)
    scs.iter = new MediaSubsessionIterator(*scs.session);
    setupNextSubsession(rtspClient);
    return;
  } while (0);

  // An unrecoverable error occurred with this stream.
  shutdownStream(rtspClient);
}

void setupNextSubsession(RTSPClient* rtspClient) {
  UsageEnvironment& env = rtspClient->envir(); // alias
  StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias
  
  scs.subsession = scs.iter->next();
  if (scs.subsession != NULL) {
    if (!scs.subsession->initiate()) {
      env << *rtspClient << "Failed to initiate the \"" << *scs.subsession << "\" subsession: " << env.getResultMsg() << "\n";
      setupNextSubsession(rtspClient); // give up on this subsession; go to the next one
    } else {
      env << *rtspClient << "Initiated the \"" << *scs.subsession
	  << "\" subsession (client ports " << scs.subsession->clientPortNum() << "-" << scs.subsession->clientPortNum()+1 << ")\n";

      // Continue setting up this subsession, by sending a RTSP "SETUP" command:
      rtspClient->sendSetupCommand(*scs.subsession, continueAfterSETUP);
    }
    return;
  }

  // We've finished setting up all of the subsessions.  Now, send a RTSP "PLAY" command to start the streaming:
  scs.duration = scs.session->playEndTime() - scs.session->playStartTime();
  rtspClient->sendPlayCommand(*scs.session, continueAfterPLAY);
}

void continueAfterSETUP(RTSPClient* rtspClient, int resultCode, char* resultString) {
  do {
    UsageEnvironment& env = rtspClient->envir(); // alias
    StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias

    if (resultCode != 0) {
      env << *rtspClient << "Failed to set up the \"" << *scs.subsession << "\" subsession: " << env.getResultMsg() << "\n";
      break;
    }

    env << *rtspClient << "Set up the \"" << *scs.subsession
	<< "\" subsession (client ports " << scs.subsession->clientPortNum() << "-" << scs.subsession->clientPortNum()+1 << ")\n";

    // Having successfully setup the subsession, create a data sink for it, and call "startPlaying()" on it.
    // (This will prepare the data sink to receive data; the actual flow of data from the client won't start happening until later,
    // after we've sent a RTSP "PLAY" command.)

    scs.subsession->sink = DummySink::createNew(env, *scs.subsession, rtspClient->url());
      // perhaps use your own custom "MediaSink" subclass instead
    if (scs.subsession->sink == NULL) {
      env << *rtspClient << "Failed to create a data sink for the \"" << *scs.subsession
	  << "\" subsession: " << env.getResultMsg() << "\n";
      break;
    }

    env << *rtspClient << "Created a data sink for the \"" << *scs.subsession << "\" subsession\n";
    scs.subsession->miscPtr = rtspClient; // a hack to let subsession handle functions get the "RTSPClient" from the subsession 
    scs.subsession->sink->startPlaying(*(scs.subsession->readSource()),
				       subsessionAfterPlaying, scs.subsession);
    // Also set a handler to be called if a RTCP "BYE" arrives for this subsession:
    if (scs.subsession->rtcpInstance() != NULL) {
      scs.subsession->rtcpInstance()->setByeHandler(subsessionByeHandler, scs.subsession);
    }
  } while (0);

  // Set up the next subsession, if any:
  setupNextSubsession(rtspClient);
}

void continueAfterPLAY(RTSPClient* rtspClient, int resultCode, char* resultString) {
  do {
    UsageEnvironment& env = rtspClient->envir(); // alias
    StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias

    if (resultCode != 0) {
      env << *rtspClient << "Failed to start playing session: " << resultString << "\n";
      break;
    }

    // Set a timer to be handled at the end of the stream's expected duration (if the stream does not already signal its end
    // using a RTCP "BYE").  This is optional.  If, instead, you want to keep the stream active - e.g., so you can later
    // 'seek' back within it and do another RTSP "PLAY" - then you can omit this code.
    // (Alternatively, if you don't want to receive the entire stream, you could set this timer for some shorter value.)
    if (scs.duration > 0) {
      unsigned const delaySlop = 2; // number of seconds extra to delay, after the stream's expected duration.  (This is optional.)
      scs.duration += delaySlop;
      unsigned uSecsToDelay = (unsigned)(scs.duration*1000000);
      scs.streamTimerTask = env.taskScheduler().scheduleDelayedTask(uSecsToDelay, (TaskFunc*)streamTimerHandler, rtspClient);
    }

    env << *rtspClient << "Started playing session";
    if (scs.duration > 0) {
      env << " (for up to " << scs.duration << " seconds)";
    }
    env << "...\n";

    return;
  } while (0);

  // An unrecoverable error occurred with this stream.
  shutdownStream(rtspClient);
}


// Implementation of the other event handlers:

void subsessionAfterPlaying(void* clientData) {
  MediaSubsession* subsession = (MediaSubsession*)clientData;
  RTSPClient* rtspClient = (RTSPClient*)(subsession->miscPtr);

  // Begin by closing this subsession's stream:
  Medium::close(subsession->sink);
  subsession->sink = NULL;

  // Next, check whether *all* subsessions' streams have now been closed:
  MediaSession& session = subsession->parentSession();
  MediaSubsessionIterator iter(session);
  while ((subsession = iter.next()) != NULL) {
    if (subsession->sink != NULL) return; // this subsession is still active
  }

  // All subsessions' streams have now been closed, so shutdown the client:
  shutdownStream(rtspClient);
}

void subsessionByeHandler(void* clientData) {
  MediaSubsession* subsession = (MediaSubsession*)clientData;
  RTSPClient* rtspClient = (RTSPClient*)subsession->miscPtr;
  UsageEnvironment& env = rtspClient->envir(); // alias

  env << *rtspClient << "Received RTCP \"BYE\" on \"" << *subsession << "\" subsession\n";

  // Now act as if the subsession had closed:
  subsessionAfterPlaying(subsession);
}

void streamTimerHandler(void* clientData) {
  ourRTSPClient* rtspClient = (ourRTSPClient*)clientData;
  StreamClientState& scs = rtspClient->scs; // alias

  scs.streamTimerTask = NULL;

  // Shut down the stream:
  shutdownStream(rtspClient);
}

void shutdownStream(RTSPClient* rtspClient, int exitCode) {
  UsageEnvironment& env = rtspClient->envir(); // alias
  StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias

  // First, check whether any subsessions have still to be closed:
  if (scs.session != NULL) { 
    Boolean someSubsessionsWereActive = False;
    MediaSubsessionIterator iter(*scs.session);
    MediaSubsession* subsession;

    while ((subsession = iter.next()) != NULL) {
      if (subsession->sink != NULL) {
	Medium::close(subsession->sink);
	subsession->sink = NULL;

	if (subsession->rtcpInstance() != NULL) {
	  subsession->rtcpInstance()->setByeHandler(NULL, NULL); // in case the server sends a RTCP "BYE" while handling "TEARDOWN"
	}

	someSubsessionsWereActive = True;
      }
    }

    if (someSubsessionsWereActive) {
      // Send a RTSP "TEARDOWN" command, to tell the server to shutdown the stream.
      // Don't bother handling the response to the "TEARDOWN".
      rtspClient->sendTeardownCommand(*scs.session, NULL);
    }
  }

  env << *rtspClient << "Closing the stream.\n";
  Medium::close(rtspClient);

  // I do not want to exit system...So remove it.
    // Note that this will also cause this stream's "StreamClientState" structure to get reclaimed.

  //if (--rtspClientCount == 0) {
    // The final stream has ended, so exit the application now.
    // (Of course, if you're embedding this code into your own application, you might want to comment this out.)
   // exit(exitCode);

    // If you choose *not* to "exit()" the application (i.e., if you comment out the call to "exit()" above),
    // and you don't intend to do anything more with this "TaskScheduler" and "UsageEnvironment",
    // then you can also reclaim the (small) memory used by these objects by doing the following.
    // (However, you must not do this until after you have left the event loop.)
    /*
      TaskScheduler* scheduler = &(env.taskScheduler());
      env.reclaim();
      delete scheduler;
    */
  //}
}


// Implementation of "ourRTSPClient":

ourRTSPClient* ourRTSPClient::createNew(UsageEnvironment& env, char const* rtspURL,
					int verbosityLevel, char const* applicationName, portNumBits tunnelOverHTTPPortNum) {
  return new ourRTSPClient(env, rtspURL, verbosityLevel, applicationName, tunnelOverHTTPPortNum);
}

ourRTSPClient::ourRTSPClient(UsageEnvironment& env, char const* rtspURL,
			     int verbosityLevel, char const* applicationName, portNumBits tunnelOverHTTPPortNum)
  : RTSPClient(env,rtspURL, verbosityLevel, applicationName, tunnelOverHTTPPortNum) {
}

ourRTSPClient::~ourRTSPClient() {
}


// Implementation of "StreamClientState":

StreamClientState::StreamClientState()
  : iter(NULL), session(NULL), subsession(NULL), streamTimerTask(NULL), duration(0.0) {
}

StreamClientState::~StreamClientState() {
  delete iter;
  if (session != NULL) {
    // We also need to delete "session", and unschedule "streamTimerTask" (if set)
    UsageEnvironment& env = session->envir(); // alias

    env.taskScheduler().unscheduleDelayedTask(streamTimerTask);
    Medium::close(session);
  }
}


// Implementation of "DummySink":

// Even though we're not going to be doing anything with the incoming data, we still need to receive it.
// Define the size of the buffer that we'll use:
#define DUMMY_SINK_RECEIVE_BUFFER_SIZE 100000

DummySink* DummySink::createNew(UsageEnvironment& env, MediaSubsession& subsession, char const* streamId) {
  return new DummySink(env, subsession, streamId);
}

DummySink::DummySink(UsageEnvironment& env, MediaSubsession& subsession, char const* streamId)
  : MediaSink(env),
    fSubsession(subsession) {
  fStreamId = strDup(streamId);
  fReceiveBuffer = new u_int8_t[DUMMY_SINK_RECEIVE_BUFFER_SIZE];
}

DummySink::~DummySink() {
  delete[] fReceiveBuffer;
  delete[] fStreamId;
}

void DummySink::afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes,
				  struct timeval presentationTime, unsigned durationInMicroseconds) {
  DummySink* sink = (DummySink*)clientData;
  sink->afterGettingFrame(frameSize, numTruncatedBytes, presentationTime, durationInMicroseconds);
}

// If you don't want to see debugging output for each received frame, then comment out the following line:
#define DEBUG_PRINT_EACH_RECEIVED_FRAME 1

void DummySink::afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes,
				  struct timeval presentationTime, unsigned /*durationInMicroseconds*/) {
  // We've just received a frame of data.  (Optionally) print out information about it:
#ifdef DEBUG_PRINT_EACH_RECEIVED_FRAME
  if (fStreamId != NULL) envir() << "Stream \"" << fStreamId << "\"; ";
  envir() << fSubsession.mediumName() << "/" << fSubsession.codecName() << ":\tReceived " << frameSize << " bytes";
  if (numTruncatedBytes > 0) envir() << " (with " << numTruncatedBytes << " bytes truncated)";
  char uSecsStr[6+1]; // used to output the 'microseconds' part of the presentation time
  sprintf(uSecsStr, "%06u", (unsigned)presentationTime.tv_usec);
  envir() << ".\tPresentation time: " << (unsigned)presentationTime.tv_sec << "." << uSecsStr;
  if (fSubsession.rtpSource() != NULL && !fSubsession.rtpSource()->hasBeenSynchronizedUsingRTCP()) {
    envir() << "!"; // mark the debugging output to indicate that this presentation time is not RTCP-synchronized
  }
  envir() << "\n";
#endif
  
  // Then continue, to request the next frame of data:
  continuePlaying();
}

Boolean DummySink::continuePlaying() {
  if (fSource == NULL) return False; // sanity check (should not happen)

  // Request the next frame of data from our input source.  "afterGettingFrame()" will get called later, when it arrives:
  fSource->getNextFrame(fReceiveBuffer, DUMMY_SINK_RECEIVE_BUFFER_SIZE,
                        afterGettingFrame, this,
                        onSourceClosure, this);
  return True;
}


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