> Thanks for your reply. Now, I can play multiple streams concurrently after I > take the testRTSPClient program as an example. But this works OK when I > provide all URLs at one time and then call the doEventLoop(). How can I > make it work so that I can play another stream after other streams have > arlready started but haven’t stoped playing (with one thread control not > using threads)?
First, the easiest way to do this is to run each RTSP client in a separate *process* (i.e., in a separate application, *not* as a separate thread within a single application). If you do not need to share memory between the stream receivers, then this is the simplest solution. The rest of this message, however, assumes that - for whatever reason - you want all of your stream receivers to run in the same application (i.e., process). How to start playing another stream? This depends - What decides when a new stream should be played? Whatever this is, it will need to be handled as an "event", within the event loop. Perhaps, for example, you have a GUI - running in a different thread - where the user indicates (perhaps by filling in a form and clicking a button) that a new stream should be started. In this case, you could use the "EventTrigger" mechanism that's defined for the "TaskScheduler" class: See http://www.live555.com/liveMedia/faq.html#other-kinds-of-event Or perhaps you have a TCP socket connected to a console that the user is using to type commands (e.g. "start-playing <rtsp-url>"). In this case, this 'command-line user interface' TCP socket could be read and parsed from within the event loop - using a handler that's set up using the "TaskScheduler:turnOnBackgroundReadHandling()" routine. But whatever you do, the 'event' that determines that a new stream needs to be played is an 'event' that will need to be handled within the event loop. Ross Finlayson Live Networks, Inc. http://www.live555.com/
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