However, could I do the following to stream live video?It maybe
   familiar to multicast.
The server is following the "test***streamer" example.A client connects to the server.When the server receives the "PLAY" command,it adds the client's IP to a list or array, every time a packet is sent, it will be sent to all the IP in the list.And when one client tears down,the server removes its IP from the list.So that the next packet won't be sent to the client.

No, your code doesn't need to do *anything* with IP addresses. Our code *already* implements this (in the "RTSPServer" and "OnDemandServerMediaSubsession" classes). Look, for example, at the code for "testOnDemandRTSPServer" (or "live555MediaServer"). It *already* implements a unicast RTSP server, with the ability to support multiple clients concurrently.

(This will be my last posting on this topic.)
--

Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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