Ross, While reviewing the code of Class ReorderingPacketBuffer in file MultiFramedRTPSource.cpp I think I might have found potential issues. The first issue is related to : delete fHeadPacket when reset() method of ReorderingPacketBuffer is called. The fHeadPacket pointer can be NULL if it is calling in the context of ~ReorderingPacketBuffer() when the medium source is closed. I know it legal on C++ but it is confusing for someone trying to understand the code. I have not thoroughly checked but I also worry that in some cases when the medium is closed that fHeadPacket and fSavedPacket are identical and non null causing a double delete.
The second issue is related to the allocation of BufferedPacket. If the medium source is closed while many buffered packet are chained together because of a reordering issue at this moment then I believe the BufferedPacket allocated by the method getFreePacket won't be freed and will cause memory leaks. If I am right then some mechanism should be provided to walk the chained list and free all the allocated buffered packets. Regards Guy Bonneau _______________________________________________ live-devel mailing list live-devel@lists.live555.com http://lists.live555.com/mailman/listinfo/live-devel