Hi,
i'm "stressing" my application playing and stopping streams continously. After
a lot of these actions i've got this segfault:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1224886592 (LWP 2385)]
0x080bde2d in DelayQueue::removeEntry (this=0x81b6274, entry=0xacd0fb60)
at DelayQueue.cpp:152
152 entry->fPrev->fNext =
entry->fNext;
should the sanity check, at the beginning of the function, be patched in the
following way?
- if (entry == NULL || entry->fNext == NULL) return;
+ if (entry == NULL || entry->fNext == NULL || entry->fPrev == NULL)
return;
Paolo Prete
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