You should have following defined in that file.

#define READ_FROM_FILES_SYNCHRONOUSLY 1

That should take care of your problem.

Regards,
Ishwar




"Ardy Salim" <[EMAIL PROTECTED]> 
Sent by: [EMAIL PROTECTED]
03/27/2008 12:15 AM
Please respond to
LIVE555 Streaming Media - development & use <[EMAIL PROTECTED]>


To
"LIVE555 Streaming Media - development & use" <[EMAIL PROTECTED]>
cc

Subject
Re: [Live-devel] Building Live555 streaming media in Windows Mobile 5.0






Hi
 
I have tried to build it in eVC 4 with Pocket PC 2003 SDK for WinCE ARMV4 
platform. The project for UsageEnvironment, BasicUsageEnvironment and 
groupsock is ok. However, for the liveMedia, it keep showing these errors:
 
...\live\livemedia\bytestreamfilesource.cpp(93) : error C2664: 
'turnOffBackgroundReadHandling' : cannot convert parameter 1 from 'void *' 
to 'int'
        This conversion requires a reinterpret_cast, a C-style cast or 
function-style cast
...\livemedia\bytestreamfilesource.cpp(111) : error C2664: 
'turnOnBackgroundReadHandling' : cannot convert parameter 1 from 'void *' 
to 'int'
        This conversion requires a reinterpret_cast, a C-style cast or 
function-style cast
...\livemedia\bytestreamfilesource.cpp(119) : error C2664: 
'turnOffBackgroundReadHandling' : cannot convert parameter 1 from 'void *' 
to 'int'
        This conversion requires a reinterpret_cast, a C-style cast or 
function-style cast
 
 
Personally, I'm new in C++ and I don't know how to solve this problem. The 
main thing is the liveMedia project could be built in WinCE SH4 platform, 
but not in WinCE ARMV4. 
Is there anyone could help with this problem?
Thank you
 
Regards,
 
Ardy

________________________________

From: [EMAIL PROTECTED] on behalf of Ross Finlayson
Sent: Fri 3/21/2008 5:42 AM
To: LIVE555 Streaming Media - development & use
Subject: Re: [Live-devel] Building Live555 streaming media in Windows 
Mobile 5.0



Thanks for sending those diffs.  However, I'm a bit sceptical about
the first and third of those diffs (OTOH, the second diff - the one
to "ADTSAudioFileSource.cpp" - looks OK.)  Can anyone else who's
building for WInce confirm that those diffs are all OK?
--

Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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