As you've noted/realized, any packet loss - other than network packet loss - that occurs in a system that uses our code *must* be the fault of insufficient buffering inside the OS. I.e., this is an OS problem, and any fix/workaround needs to address this.

Unfortunately there is no good way for our code to handle a failed network write (i.e., no good way to 'retry' the write later). Instead, we'll need to set things up to ensure (with high probability) that network writes do not fail. Note also that we can't try to avoid these write failures by making network sockets blocking. The calls to "makeSocketNonBlocking()" are there for a good reason (e.g., to overcome the problem that Marc Neuberger noted in <http://lists.live555.com/pipermail/live-devel/2007-June/006890.html>), so removing those calls is *not* an acceptable solution.

The simplest solution, it seems, is simply to make sure that there is reasonable buffering inside the OS on writeable sockets. To do this, add
        increaseSendBufferTo(envir(), clientSocket, 50*1024);
after the call to "makeSocketNonBlocking()" on line 235 of "liveMedia/RTSPServer.cpp".

Similarly, add
        increaseSendBufferTo(envir(), fGS->socketNum(), 50*1024);
after the call to "makeSocketNonBlocking()" on line 101 of "liveMedia/RTPInterface.cpp".

These additions will be made to the next release of the code.
--

Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
_______________________________________________
live-devel mailing list
live-devel@lists.live555.com
http://lists.live555.com/mailman/listinfo/live-devel

Reply via email to