I am looking at the source testProgs/playCommon.cpp, in particular the shutdown() and afterPlaying() functions. Does calling Medium::close(subsession->sink) call the subsession destructor also? This is what the comment says in subsessionAfterPlaying(). I set a breakpoint on MediaSubsession::~MediaSubsession() and it does not get called. Are these cleared some other way, or don't they need to be cleared?
./openRTSP -V rtsp://10.145.223.24:8554/incredibles.ts Ross Finlayson 1/14/07: Generally speaking, you should destroy objects in the opposite order from that in which they were created. Also, subclasses of "Medium" are destroyed using "Medium::close()", whereas "Groupsock" objects are destroyed using "delete". (This is historical ugliness...) Thx! (And thank you very much for helping me with ReceivingInterfaceAddr!) Xochitl
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