On Tue, Aug 27, 2019 at 10:51:44AM +0200, Miklos Szeredi wrote:
> How about something like this:
>
> #if BITS_PER_LONG == 32
> #define F_COUNT_SHORTTERM ((1UL << 24) + 1)
> #else
> #define F_COUNT_SHORTTERM ((1UL << 48) + 1)
> #endif
>
> static inline void get_file_shortterm(struct file *f)
> {
> atomic_long_add(F_COUNT_SHORTTERM, &f->f_count);
> }
>
> static inline void put_file_shortterm(struct file *f)
> {
> fput_many(f, F_COUNT_SHORTTERM);
> }
>
> static inline bool file_is_last_longterm(struct file *f)
> {
> return atomic_long_read(&f->f_count) % F_COUNT_SHORTTERM == 1;
> }
So 256 threads boinking on the same fdinfo at the same time
and struct file can be freed right under them? Or a bit over
million of dup(), then forking 15 more children, for that matter...
Seriously, it might be OK on 64bit (with something like "no more
than one reference held by a thread", otherwise you'll run
into overflows even there - 65536 of your shortterm references
aren't that much). On 32bit it's a non-starter - too easy to
overflow.