Now that the bitstream buffer is only allocated for the BIT decoder
case, we can use bitstream.size to check for bitstream ringbuffer
operation.

Signed-off-by: Philipp Zabel <p.za...@pengutronix.de>
---
 drivers/media/platform/coda/coda-common.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/media/platform/coda/coda-common.c 
b/drivers/media/platform/coda/coda-common.c
index c19f4b7..3118076 100644
--- a/drivers/media/platform/coda/coda-common.c
+++ b/drivers/media/platform/coda/coda-common.c
@@ -1154,6 +1154,7 @@ static int coda_buf_prepare(struct vb2_buffer *vb)
 static void coda_buf_queue(struct vb2_buffer *vb)
 {
        struct coda_ctx *ctx = vb2_get_drv_priv(vb->vb2_queue);
+       struct vb2_queue *vq = vb->vb2_queue;
        struct coda_q_data *q_data;
 
        q_data = get_q_data(ctx, vb->vb2_queue->type);
@@ -1162,8 +1163,7 @@ static void coda_buf_queue(struct vb2_buffer *vb)
         * In the decoder case, immediately try to copy the buffer into the
         * bitstream ringbuffer and mark it as ready to be dequeued.
         */
-       if (ctx->use_bit && ctx->inst_type == CODA_INST_DECODER &&
-           vb->vb2_queue->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
+       if (ctx->bitstream.size && vq->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
                /*
                 * For backwards compatibility, queuing an empty buffer marks
                 * the stream end
-- 
2.1.4

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