Hi Sylwester,

On Monday 08 August 2011 17:36:32 Sylwester Nawrocki wrote:
> Hi everyone,
> 
> Nowadays many of the V4L2 camera device drivers heavily depend on the board
> code to set up voltage supplies, clocks, and some control signals, like
> 'reset' and 'standby' signals for the sensors. Those things are often
> being done by means of the driver specific platform data callbacks.
> 
> There has been recently quite a lot effort on ARM towards migration to the
> device tree. Unfortunately the custom platform data callbacks effectively
> prevent the boards to be booted and configured through the device tree
> bindings.
> 
> The following is usually handled in the board files:
> 
> 1) sensor/frontend power supply
> 2) sensor's master clock (provided by the host device)
> 3) reset and standby signals (GPIO)
> 4) other signals applied by the host processor to the sensor device, e.g.
>    I2C level shifter enable, etc.
> 
> For 1), the regulator API should possibly be used. It should be applicable
> for most, if not all cases.
> 3) and 4) are a bit hard as there might be huge differences across boards
> as how many GPIOs are used, what are the required delays between changes
> of their states, etc. Still we could try to find a common description of
> the behaviour and pass such information to the drivers.
> 
> For 2) I'd like to propose adding a callback to struct v4l2_device, for
> instance as in the below patch. The host driver would implement such an
> operation and the sensor subdev driver would use it in its s_power op.

What about using a struct clk object ? There has been lots of work in the ARM 
tree to make struct clk generic. I'm not sure if all patches have been pushed 
to mainline yet, but I think that's the direction we should follow.

> If there is more than one output clock at the host, to distinguish which
> clock applies to a given sensor the host driver could be passed the
> assignment information in it's platform data.
> 
> AFAICS in the omap3isp case the clock control is done through the board
> code. I wonder what prevents making direct calls between the drivers,
> as the sensor subdevs call a board code callback there, which in turn only
> calls into the omap3isp driver.
> What am I missing ?

We go through board code to remove dependencies between drivers. My goal is to 
implement this through struct clk, but I haven't had time to work on that yet.

> In order to support fully DT based builds it would be desired to change
> that method so the board specific callbacks in platform data structures
> are avoided.
> 
> 
> diff --git a/include/media/v4l2-device.h b/include/media/v4l2-device.h
> index d61febf..08b6699 100644
> --- a/include/media/v4l2-device.h
> +++ b/include/media/v4l2-device.h
> @@ -36,6 +36,15 @@
> 
>  struct v4l2_ctrl_handler;
> 
> +struct v4l2_device_ops {
> +     /* notify callback called by some sub-devices */
> +     void (*notify)(struct v4l2_subdev *sd,
> +                     unsigned int notification, void *arg);
> +     /* clock control callback */
> +     void (*set_clock)(struct v4l2_subdev *sd,
> +                       u_long *frequency, bool enable);
> +};
> +
>  struct v4l2_device {
>       /* dev->driver_data points to this struct.
>          Note: dev might be NULL if there is no parent device
> @@ -51,9 +60,8 @@ struct v4l2_device {
>       spinlock_t lock;
>       /* unique device name, by default the driver name + bus ID */
>       char name[V4L2_DEVICE_NAME_SIZE];
> -     /* notify callback called by some sub-devices. */
> -     void (*notify)(struct v4l2_subdev *sd,
> -                     unsigned int notification, void *arg);
> +     /* ops for sub-devices */
> +     struct v4l2_device_ops ops;
>       /* The control handler. May be NULL. */
>       struct v4l2_ctrl_handler *ctrl_handler;
>       /* Device's priority state */

-- 
Regards,

Laurent Pinchart
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