Hans Verkuil <hverk...@xs4all.nl> wrote:
>I can work on the proposal this week for that. The only reason the fps
>hasn't been added
>yet is that I never had the time to do the research on how to represent
>the fps reliably
>for all CEA/VESA formats. Hmm, pixelclock / total_framesize should
>always work, of course.
>
>We can add a flags field as well (for interlaced vs progressive and
>perhaps others such as
>normal vs reduced blanking).
>
>That leaves the problem with GTF/CVT. I'll get back to that tomorrow. I
>have ideas, but
>I need to discuss it first.
>
>Regards,
>
>       Hans
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For fps you could use horizontal_line_freq/lines_per_frame.

However, all of the non-integer fps numbers I have seen in this email chain all 
seem to be multiples of 29.97002997 Hz. So maybe you could just use the closest 
integer rate with a flag labeled "ntsc_bw_timing_hack" to indicate the 
fractional rates. :) 

That 29.97 Hz number comes from the NTSC decision in 1953(!) to change the 
horizontal line freq to 4.5 MHz/286.  Note that

(4.5 MHz/286)/525 = 30 * (1000/1001) = 29.97002997 Hz

It is interesting to see one of the most ingenious analog hacks in TV history 
(to achieve color and B&W backward compatabilty while staying in the 10% 
tolerance of the old B&W receivers) being codified in digital standards over 50 
years later. It boggles the mind...

Regards,
Andy
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