Hi Yong,
On Mon, Oct 29, 2018 at 03:23:02PM -0700, Yong Zhi wrote:
> The pools are used to store previous parameters set by
> user with the parameter queue. Due to pipelining,
> there needs to be multiple sets (up to four)
> of parameters which are queued in a host-to-sp queue.
>
> Signed-off-by: Yong Zhi <[email protected]>
> ---
> drivers/media/pci/intel/ipu3/ipu3-css-pool.c | 136
> +++++++++++++++++++++++++++
> drivers/media/pci/intel/ipu3/ipu3-css-pool.h | 56 +++++++++++
> 2 files changed, 192 insertions(+)
> create mode 100644 drivers/media/pci/intel/ipu3/ipu3-css-pool.c
> create mode 100644 drivers/media/pci/intel/ipu3/ipu3-css-pool.h
>
> diff --git a/drivers/media/pci/intel/ipu3/ipu3-css-pool.c
> b/drivers/media/pci/intel/ipu3/ipu3-css-pool.c
> new file mode 100644
> index 0000000..eab41c3
> --- /dev/null
> +++ b/drivers/media/pci/intel/ipu3/ipu3-css-pool.c
> @@ -0,0 +1,136 @@
> +// SPDX-License-Identifier: GPL-2.0
> +// Copyright (C) 2018 Intel Corporation
> +
> +#include <linux/device.h>
> +
> +#include "ipu3.h"
> +#include "ipu3-css-pool.h"
> +#include "ipu3-dmamap.h"
> +
> +int ipu3_css_dma_buffer_resize(struct imgu_device *imgu,
> + struct ipu3_css_map *map, size_t size)
> +{
> + if (map->size < size && map->vaddr) {
> + dev_warn(&imgu->pci_dev->dev, "dma buf resized from %zu to %zu",
> + map->size, size);
> +
> + ipu3_dmamap_free(imgu, map);
> + if (!ipu3_dmamap_alloc(imgu, map, size))
> + return -ENOMEM;
> + }
> +
> + return 0;
> +}
> +
> +void ipu3_css_pool_cleanup(struct imgu_device *imgu, struct ipu3_css_pool
> *pool)
> +{
> + unsigned int i;
> +
> + for (i = 0; i < IPU3_CSS_POOL_SIZE; i++)
> + ipu3_dmamap_free(imgu, &pool->entry[i].param);
> +}
> +
> +int ipu3_css_pool_init(struct imgu_device *imgu, struct ipu3_css_pool *pool,
> + size_t size)
> +{
> + unsigned int i;
> +
> + for (i = 0; i < IPU3_CSS_POOL_SIZE; i++) {
> + /*
> + * entry[i].framenum is initialized to INT_MIN so that
> + * ipu3_css_pool_check() can treat it as usesable slot.
> + */
> + pool->entry[i].framenum = INT_MIN;
> +
> + if (size == 0) {
> + pool->entry[i].param.vaddr = NULL;
> + continue;
> + }
> +
> + if (!ipu3_dmamap_alloc(imgu, &pool->entry[i].param, size))
> + goto fail;
> + }
> +
> + pool->last = IPU3_CSS_POOL_SIZE;
> +
> + return 0;
> +
> +fail:
> + ipu3_css_pool_cleanup(imgu, pool);
> + return -ENOMEM;
> +}
> +
> +/*
> + * Check that the following call to pool_get succeeds.
> + * Return negative on error.
> + */
> +static int ipu3_css_pool_check(struct ipu3_css_pool *pool, long framenum)
> +{
> + /* Get the oldest entry */
> + int n = (pool->last + 1) % IPU3_CSS_POOL_SIZE;
> + long diff = framenum - pool->entry[n].framenum;
> +
> + /* if framenum wraps around and becomes smaller than entry n */
> + if (diff < 0)
> + diff += LONG_MAX;
Have you tested the wrap-around? As a result, the value of the diff is
between -1 and LONG_MAX - 1 (without considering more than just the two
lines above). Is that intended?
You seem to be using different types for the frame number; sometimes int,
sometimes long. Could you align that, preferrably to an unsigned type? u32
would probably be a sound choice.
The entry (index to pool->entry array) should be unsigned as well.
> +
> + /*
> + * pool->entry[n].framenum stores the frame number where that
> + * entry was allocated. If that was allocated more than POOL_SIZE
> + * frames back, it is old enough that we know it is no more in
> + * use by firmware.
> + */
> + if (diff > IPU3_CSS_POOL_SIZE)
> + return n;
> +
> + return -ENOSPC;
> +}
> +
> +/*
> + * Allocate a new parameter from pool at frame number `framenum'.
> + * Release the oldest entry in the pool to make space for the new entry.
> + * Return negative on error.
> + */
> +int ipu3_css_pool_get(struct ipu3_css_pool *pool, long framenum)
> +{
> + int n = ipu3_css_pool_check(pool, framenum);
> +
> + if (n < 0)
> + return n;
> +
> + pool->entry[n].framenum = framenum;
> + pool->last = n;
> +
> + return n;
> +}
> +
> +/*
> + * Undo, for all practical purposes, the effect of pool_get().
> + */
> +void ipu3_css_pool_put(struct ipu3_css_pool *pool)
> +{
> + pool->entry[pool->last].framenum = INT_MIN;
> + pool->last = (pool->last + IPU3_CSS_POOL_SIZE - 1) % IPU3_CSS_POOL_SIZE;
> +}
> +
> +/**
> + * ipu3_css_pool_last - Retrieve the nth pool entry from last
> + *
> + * @pool: a pointer to &struct ipu3_css_pool.
> + * @n: the distance to the last index.
> + *
> + * Return: The nth entry from last or null map to indicate no frame stored.
> + */
> +const struct ipu3_css_map *
> +ipu3_css_pool_last(struct ipu3_css_pool *pool, unsigned int n)
> +{
> + static const struct ipu3_css_map null_map = { 0 };
> + int i = (pool->last + IPU3_CSS_POOL_SIZE - n) % IPU3_CSS_POOL_SIZE;
> +
> + WARN_ON(n >= IPU3_CSS_POOL_SIZE);
> +
> + if (pool->entry[i].framenum < 0)
> + return &null_map;
> +
> + return &pool->entry[i].param;
> +}
> diff --git a/drivers/media/pci/intel/ipu3/ipu3-css-pool.h
> b/drivers/media/pci/intel/ipu3/ipu3-css-pool.h
> new file mode 100644
> index 0000000..71e48d1
> --- /dev/null
> +++ b/drivers/media/pci/intel/ipu3/ipu3-css-pool.h
> @@ -0,0 +1,56 @@
> +/* SPDX-License-Identifier: GPL-2.0 */
> +/* Copyright (C) 2018 Intel Corporation */
> +
> +#ifndef __IPU3_UTIL_H
> +#define __IPU3_UTIL_H
> +
> +struct device;
> +struct imgu_device;
> +
> +#define IPU3_CSS_POOL_SIZE 4
> +
> +/**
> + * ipu3_css_map - store DMA mapping info for buffer
> + *
> + * @size: size of the buffer in bytes.
> + * @vaddr: kernel virtual address.
> + * @daddr: iova dma address to access IPU3.
> + * @vma: private, a pointer to &struct vm_struct,
> + * used for ipu3_dmamap_free.
> + */
> +struct ipu3_css_map {
> + size_t size;
> + void *vaddr;
> + dma_addr_t daddr;
> + struct vm_struct *vma;
> +};
> +
> +/**
> + * ipu3_css_pool - circular buffer pool definition
> + *
> + * @entry: array with IPU3_CSS_POOL_SIZE elements.
> + * @entry.param: a &struct ipu3_css_map for storing the mem mapping.
> + * @entry.framenum: the css frame number, used to determine if the entry
> + * is old enough to be recycled.
> + * @last: write pointer, initialized to IPU3_CSS_POOL_SIZE.
> + */
> +struct ipu3_css_pool {
> + struct {
> + struct ipu3_css_map param;
> + long framenum;
> + } entry[IPU3_CSS_POOL_SIZE];
> + unsigned int last; /* Latest entry */
> +};
> +
> +int ipu3_css_dma_buffer_resize(struct imgu_device *imgu,
> + struct ipu3_css_map *map, size_t size);
> +void ipu3_css_pool_cleanup(struct imgu_device *imgu,
> + struct ipu3_css_pool *pool);
> +int ipu3_css_pool_init(struct imgu_device *imgu, struct ipu3_css_pool *pool,
> + size_t size);
> +int ipu3_css_pool_get(struct ipu3_css_pool *pool, long framenum);
> +void ipu3_css_pool_put(struct ipu3_css_pool *pool);
> +const struct ipu3_css_map *ipu3_css_pool_last(struct ipu3_css_pool *pool,
> + unsigned int last);
> +
> +#endif
--
Regards,
Sakari Ailus
[email protected]