Hi Laurent,

Ok - I've gone through this properly now, and I really like what I see :)

Definitely some good changes here - and my comments are only minor
fixups which are just things I've noticed which we can 'squash' in.

You'll find 'fixup commits' for the following three hunks:
 - FDP1_NUMBER_BUFFERS
 - old struct fdp1_job comment
 - fdp1_field_complete(), unused ctx removal
at
git://git.kernel.org/pub/scm/linux/kernel/git/kbingham/rcar.git fdp1/review
if you wish to use them.

The rework of buffer usage here really makes a big difference I think.
Removing the late allocations, and preparing the buffers early is
clearly more elegant and less prone to failure.

Thanks

Kieran

...
Obligatory over tagging

Acked-by: Kieran Bingham <kie...@bingham.xyz>
Reviewed-by: Kieran Bingham <kie...@bingham.xyz>


On 07/09/16 23:25, Laurent Pinchart wrote:
> The struct fdp1_buffer instances are allocated separately from the vb2
> buffers, with one instance per field. Simplify the allocation by
> splitting the fdp1_buffer structure in per-buffer and per-field data,
> and let vb2 allocate the the fdp1_buffer structure.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart+rene...@ideasonboard.com>
> ---
>  drivers/media/platform/rcar_fdp1.c | 437 
> ++++++++++++++++++-------------------
>  1 file changed, 210 insertions(+), 227 deletions(-)
> 
> diff --git a/drivers/media/platform/rcar_fdp1.c 
> b/drivers/media/platform/rcar_fdp1.c
> index c25531a919db..d4101a4fd114 100644
> --- a/drivers/media/platform/rcar_fdp1.c
> +++ b/drivers/media/platform/rcar_fdp1.c

Now that it's not used, we can add in a
@@ ~ 61
- #define FDP1_NUMBER_BUFFERS ((FDP1_NUMBER_JOBS*2)+1)

(Removing that makes me happy)

> @@ -473,12 +473,12 @@ static const u8 fdp1_mdet[] = {
>  
>  /* Per-queue, driver-specific private data */
>  struct fdp1_q_data {
> -     const struct fdp1_fmt   *fmt;
> -     struct v4l2_pix_format_mplane format;
> +     const struct fdp1_fmt           *fmt;
> +     struct v4l2_pix_format_mplane   format;
>  
> -     unsigned int            vsize;
> -     unsigned int            stride_y;
> -     unsigned int            stride_c;
> +     unsigned int                    vsize;
> +     unsigned int                    stride_y;
> +     unsigned int                    stride_c;
>  };
>  
>  static const struct fdp1_fmt *fdp1_find_format(u32 pixelformat)
> @@ -519,91 +519,102 @@ enum fdp1_deint_mode {
>   * from the VB buffers using this context structure.
>   * Will always be a field or a full frame, never two fields.
>   */
> -struct fdp1_buffer {
> -     struct vb2_v4l2_buffer  *vb;
> -     dma_addr_t              addrs[3];
> +struct fdp1_field_buffer {
> +     struct vb2_v4l2_buffer          *vb;
> +     dma_addr_t                      addrs[3];
>  
>       /* Should be NONE:TOP:BOTTOM only */
> -     enum v4l2_field         field;
> +     enum v4l2_field                 field;
>  
>       /* Flag to indicate this is the last field in the vb */
> -     bool                    last_field;
> +     bool                            last_field;
>  
>       /* Buffer queue lists */
> -     struct list_head        list;
> +     struct list_head                list;
> +};
> +
> +struct fdp1_buffer {
> +     struct v4l2_m2m_buffer          m2m_buf;
> +     struct fdp1_field_buffer        fields[2];
> +     unsigned int                    num_fields;
>  };
>  
> +static inline struct fdp1_buffer *to_fdp1_buffer(struct vb2_v4l2_buffer *vb)
> +{
> +     return container_of(vb, struct fdp1_buffer, m2m_buf.vb);
> +}
> +
>  struct fdp1_job {
>       /* These could be pointers to save 'memory' and copying */

This comment is now defunct.

> -     struct fdp1_buffer      *previous;
> -     struct fdp1_buffer      *active;
> -     struct fdp1_buffer      *next;
> -     struct fdp1_buffer      dst;
> +     struct fdp1_field_buffer        *previous;
> +     struct fdp1_field_buffer        *active;
> +     struct fdp1_field_buffer        *next;
> +     struct fdp1_field_buffer        *dst;
>  
>       /* A job can only be on one list at a time */
> -     struct list_head        list;
> +     struct list_head                list;
>  };
>  
>  struct fdp1_dev {
> -     struct v4l2_device      v4l2_dev;
> -     struct video_device     vfd;
> +     struct v4l2_device              v4l2_dev;
> +     struct video_device             vfd;
>  
> -     struct mutex            dev_mutex;
> -     spinlock_t              irqlock;
> -     spinlock_t              device_process_lock;
> +     struct mutex                    dev_mutex;
> +     spinlock_t                      irqlock;
> +     spinlock_t                      device_process_lock;
>  
> -     void __iomem            *regs;
> -     unsigned int            irq;
> -     struct device           *dev;
> +     void __iomem                    *regs;
> +     unsigned int                    irq;
> +     struct device                   *dev;
>  
>       /* Job Queues */
> -     struct fdp1_job         jobs[FDP1_NUMBER_JOBS];
> -     struct list_head        free_job_list;
> -     struct list_head        queued_job_list;
> -     struct list_head        hw_job_list;
> +     struct fdp1_job                 jobs[FDP1_NUMBER_JOBS];
> +     struct list_head                free_job_list;
> +     struct list_head                queued_job_list;
> +     struct list_head                hw_job_list;
>  
> -     unsigned int            clk_rate;
> +     unsigned int                    clk_rate;
>  
> -     struct rcar_fcp_device  *fcp;
> -     struct v4l2_m2m_dev     *m2m_dev;
> +     struct rcar_fcp_device          *fcp;
> +     struct v4l2_m2m_dev             *m2m_dev;
>  };
>  
>  struct fdp1_ctx {
> -     struct v4l2_fh          fh;
> -     struct fdp1_dev         *fdp1;
> +     struct v4l2_fh                  fh;
> +     struct fdp1_dev                 *fdp1;
>  
> -     struct v4l2_ctrl_handler hdl;
> -     unsigned int            sequence;
> +     struct v4l2_ctrl_handler        hdl;
> +     unsigned int                    sequence;
>  
>       /* Processed buffers in this transaction */
> -     u8                      num_processed;
> +     u8                              num_processed;
>  
>       /* Transaction length (i.e. how many buffers per transaction) */
> -     u32                     translen;
> +     u32                             translen;
>  
>       /* Abort requested by m2m */
> -     int                     aborting;
> +     int                             aborting;
>  
>       /* Deinterlace processing mode */
> -     enum fdp1_deint_mode    deint_mode;
> +     enum fdp1_deint_mode            deint_mode;
>  
>       /*
>        * Adaptive 2d 3d mode uses a shared mask
>        * This is allocated at streamon, if the ADAPT2D3D mode
>        * is requested
>        */
> -     unsigned int            smsk_size;
> -     dma_addr_t              smsk_addr[2];
> -     void                    *smsk_cpu;
> +     unsigned int                    smsk_size;
> +     dma_addr_t                      smsk_addr[2];
> +     void                            *smsk_cpu;
>  
>       /* Capture pipeline, can specify an alpha value
>        * for supported formats. 0-255 only
>        */
> -     unsigned char           alpha;
> +     unsigned char                   alpha;
>  
>       /* Source and destination queue data */
> -     struct fdp1_q_data      out_q; /* HW Source */
> -     struct fdp1_q_data      cap_q; /* HW Destination */
> +     struct fdp1_q_data              out_q; /* HW Source */
> +     struct fdp1_q_data              cap_q; /* HW Destination */
>  
>       /*
>        * Field Queues
> @@ -613,16 +624,14 @@ struct fdp1_ctx {
>        * V4L2 Buffers are tracked inside the fdp1_buffer
>        * and released when the last 'field' completes
>        */
> -     struct fdp1_buffer      buffers[FDP1_NUMBER_BUFFERS];
> -     struct list_head        free_buffers;
> -     struct list_head        fdp1_buffer_queue;
> -     unsigned int            buffers_queued;
> +     struct list_head                fields_queue;
> +     unsigned int                    buffers_queued;
>  

Minimising these queues is definitely a good way forwards.

>       /*
>        * For de-interlacing we need to track our previous buffer
>        * while preparing our job lists.
>        */
> -     struct fdp1_buffer      *previous;
> +     struct fdp1_field_buffer        *previous;
>  };
>  
>  static inline struct fdp1_ctx *fh_to_ctx(struct v4l2_fh *fh)
> @@ -711,90 +720,61 @@ static struct fdp1_job *get_hw_queued_job(struct 
> fdp1_dev *fdp1)
>  /*
>   * Buffer lists handling
>   */
> -static struct fdp1_buffer *list_remove_buffer(struct fdp1_dev *fdp1,
> -                                            struct list_head *list)
> +static void fdp1_field_complete(struct fdp1_ctx *ctx,

Looks like we don't need to pass ctx here anymore?


> +                             struct fdp1_field_buffer *fbuf)
>  {
> -     struct fdp1_buffer *buf;
> -     unsigned long flags;
> -
> -     spin_lock_irqsave(&fdp1->irqlock, flags);
> -     buf = list_first_entry_or_null(list, struct fdp1_buffer, list);
> -     if (buf)
> -             list_del(&buf->list);
> -     spin_unlock_irqrestore(&fdp1->irqlock, flags);
> +     /* job->previous may be on the first field */
> +     if (!fbuf)
> +             return;
>  
> -     return buf;
> +     if (fbuf->last_field)
> +             v4l2_m2m_buf_done(fbuf->vb, VB2_BUF_STATE_DONE);
>  }
>  
> -/*
> - * list_add_buffer: Add a buffer to the specified list
> - *
> - * Returns: void - always succeeds
> - */
> -static void list_add_buffer(struct fdp1_dev *fdp1,
> -                         struct list_head *list,
> -                         struct fdp1_buffer *buf)
> +static void fdp1_queue_field(struct fdp1_ctx *ctx,
> +                          struct fdp1_field_buffer *fbuf)
>  {
>       unsigned long flags;
>  
> -     spin_lock_irqsave(&fdp1->irqlock, flags);
> -     list_add_tail(&buf->list, list);
> -     spin_unlock_irqrestore(&fdp1->irqlock, flags);
> -}
> +     spin_lock_irqsave(&ctx->fdp1->irqlock, flags);
> +     list_add_tail(&fbuf->list, &ctx->fields_queue);
> +     spin_unlock_irqrestore(&ctx->fdp1->irqlock, flags);
>  
> -/*
> - * fdp1_buffer_alloc: Retrieve a buffer to track a single field/frame
> - *
> - * Must always return a buffer, and should block if necessary.
> - */
> -static struct fdp1_buffer *fdp1_buffer_alloc(struct fdp1_ctx *ctx)
> -{
> -     return list_remove_buffer(ctx->fdp1, &ctx->free_buffers);
> +     ctx->buffers_queued++;
>  }
>  
> -static void fdp1_buffer_free(struct fdp1_ctx *ctx,
> -                     struct fdp1_buffer *buf)
> +static struct fdp1_field_buffer *fdp1_dequeue_field(struct fdp1_ctx *ctx)
>  {
> -     /* job->previous may be on the first field */
> -     if (!buf)
> -             return;
> -
> -     if (buf->last_field)
> -             v4l2_m2m_buf_done(buf->vb, VB2_BUF_STATE_DONE);
> -
> -     memset(buf, 0, sizeof(struct fdp1_buffer));
> +     struct fdp1_field_buffer *fbuf;
> +     unsigned long flags;
>  
> -     list_add_buffer(ctx->fdp1, &ctx->free_buffers, buf);
> -}
> +     ctx->buffers_queued--;
>  
> -static void queue_buffer(struct fdp1_ctx *ctx, struct fdp1_buffer *buf)
> -{
> -     list_add_buffer(ctx->fdp1, &ctx->fdp1_buffer_queue, buf);
> -     ctx->buffers_queued++;
> -}
> +     spin_lock_irqsave(&ctx->fdp1->irqlock, flags);
> +     fbuf = list_first_entry_or_null(&ctx->fields_queue,
> +                                     struct fdp1_field_buffer, list);
> +     if (fbuf)
> +             list_del(&fbuf->list);
> +     spin_unlock_irqrestore(&ctx->fdp1->irqlock, flags);
>  
> -static struct fdp1_buffer *dequeue_buffer(struct fdp1_ctx *ctx)
> -{
> -     ctx->buffers_queued--;
> -     return list_remove_buffer(ctx->fdp1, &ctx->fdp1_buffer_queue);
> +     return fbuf;
>  }
>  
>  /*
> - * Return the next buffer in the queue - or NULL,
> + * Return the next field in the queue - or NULL,
>   * without removing the item from the list
>   */
> -static struct fdp1_buffer *peek_queued_buffer(struct fdp1_ctx *ctx)
> +static struct fdp1_field_buffer *fdp1_peek_queued_field(struct fdp1_ctx *ctx)
>  {
> -     struct fdp1_dev *fdp1 = ctx->fdp1;
> +     struct fdp1_field_buffer *fbuf;
>       unsigned long flags;
> -     struct fdp1_buffer *buf;
>  
> -     spin_lock_irqsave(&fdp1->irqlock, flags);
> -     buf = list_first_entry_or_null(&ctx->fdp1_buffer_queue,
> -                     struct fdp1_buffer, list);
> -     spin_unlock_irqrestore(&fdp1->irqlock, flags);
> +     spin_lock_irqsave(&ctx->fdp1->irqlock, flags);
> +     fbuf = list_first_entry_or_null(&ctx->fields_queue,
> +                                     struct fdp1_field_buffer, list);
> +     spin_unlock_irqrestore(&ctx->fdp1->irqlock, flags);
>  
> -     return buf;
> +     return fbuf;
>  }
>  
>  static u32 fdp1_read(struct fdp1_dev *fdp1, unsigned int reg)
> @@ -1015,9 +995,9 @@ static void fdp1_configure_wpf(struct fdp1_ctx *ctx,
>       fdp1_write(fdp1, swap, FD1_WPF_SWAP);
>       fdp1_write(fdp1, pstride, FD1_WPF_PSTRIDE);
>  
> -     fdp1_write(fdp1, job->dst.addrs[0], FD1_WPF_ADDR_Y);
> -     fdp1_write(fdp1, job->dst.addrs[1], FD1_WPF_ADDR_C0);
> -     fdp1_write(fdp1, job->dst.addrs[2], FD1_WPF_ADDR_C1);
> +     fdp1_write(fdp1, job->dst->addrs[0], FD1_WPF_ADDR_Y);
> +     fdp1_write(fdp1, job->dst->addrs[1], FD1_WPF_ADDR_C0);
> +     fdp1_write(fdp1, job->dst->addrs[2], FD1_WPF_ADDR_C1);
>  }
>  
>  static void fdp1_configure_deint_mode(struct fdp1_ctx *ctx,
> @@ -1196,80 +1176,15 @@ static void fdp1_m2m_job_abort(void *priv)
>  }
>  
>  /*
> - * prepare_buffer: Prepare an fdp1_buffer, from a vb2_v4l2_buffer
> - *
> - * This helps us serialise buffers containing two fields into
> - * sequential top and bottom fields.
> - * Destination buffers also go through this function to
> - * set the vb and addrs in the same manner.
> - */
> -static void prepare_buffer(struct fdp1_ctx *ctx,
> -                        struct fdp1_buffer *buf,
> -                        struct vb2_v4l2_buffer *vb,
> -                        bool next_field, bool last_field)
> -{
> -     struct fdp1_q_data *q_data = get_q_data(ctx, vb->vb2_buf.type);
> -     unsigned int i;
> -
> -     buf->vb = vb;
> -     buf->last_field = last_field;
> -
> -     for (i = 0; i < vb->vb2_buf.num_planes; ++i)
> -             buf->addrs[i] = vb2_dma_contig_plane_dma_addr(&vb->vb2_buf, i);
> -
> -     switch (vb->field) {
> -     case V4L2_FIELD_INTERLACED:
> -             /*
> -              * Interlaced means bottom-top for 60Hz TV standards (NTSC) and
> -              * top-bottom for 50Hz. As TV standards are not applicable to
> -              * the mem-to-mem API, use the height as a heuristic.
> -              */
> -             buf->field = (q_data->format.height < 576) == next_field
> -                        ? V4L2_FIELD_TOP : V4L2_FIELD_BOTTOM;
> -             break;
> -     case V4L2_FIELD_INTERLACED_TB:
> -     case V4L2_FIELD_SEQ_TB:
> -             buf->field = next_field ? V4L2_FIELD_BOTTOM : V4L2_FIELD_TOP;
> -             break;
> -     case V4L2_FIELD_INTERLACED_BT:
> -     case V4L2_FIELD_SEQ_BT:
> -             buf->field = next_field ? V4L2_FIELD_TOP : V4L2_FIELD_BOTTOM;
> -             break;
> -     default:
> -             buf->field = vb->field;
> -             break;
> -     }
> -
> -     /* Buffer is completed */
> -     if (next_field == false)
> -             return;
> -
> -     /* Adjust buffer addresses for second field */
> -     switch (vb->field) {
> -     case V4L2_FIELD_INTERLACED:
> -     case V4L2_FIELD_INTERLACED_TB:
> -     case V4L2_FIELD_INTERLACED_BT:
> -             for (i = 0; i < vb->vb2_buf.num_planes; i++)
> -                     buf->addrs[i] +=
> -                             (i == 0 ? q_data->stride_y : q_data->stride_c);
> -             break;
> -     case V4L2_FIELD_SEQ_TB:
> -     case V4L2_FIELD_SEQ_BT:
> -             for (i = 0; i < vb->vb2_buf.num_planes; i++)
> -                     buf->addrs[i] += q_data->vsize *
> -                             (i == 0 ? q_data->stride_y : q_data->stride_c);
> -             break;
> -     }
> -}
> -
> -/*
> - * prepare_job: Prepare and queue a new job for a single action of work
> + * fdp1_prepare_job: Prepare and queue a new job for a single action of work
>   *
>   * Prepare the next field, (or frame in progressive) and an output
>   * buffer for the hardware to perform a single operation.
>   */
> -static struct fdp1_job *prepare_job(struct fdp1_ctx *ctx)
> +static struct fdp1_job *fdp1_prepare_job(struct fdp1_ctx *ctx)
>  {
> +     struct vb2_v4l2_buffer *vbuf;
> +     struct fdp1_buffer *fbuf;
>       struct fdp1_dev *fdp1 = ctx->fdp1;
>       struct fdp1_job *job;
>       unsigned int buffers_required = 1;
> @@ -1280,7 +1195,7 @@ static struct fdp1_job *prepare_job(struct fdp1_ctx 
> *ctx)
>               buffers_required = 2;
>  
>       if (ctx->buffers_queued < buffers_required)
> -             return 0;
> +             return NULL;
>  
>       job = fdp1_job_alloc(fdp1);
>       if (!job) {
> @@ -1288,7 +1203,7 @@ static struct fdp1_job *prepare_job(struct fdp1_ctx 
> *ctx)
>               return NULL;
>       }
>  
> -     job->active = dequeue_buffer(ctx);
> +     job->active = fdp1_dequeue_field(ctx);
>       if (!job->active) {
>               /* Buffer check should prevent this ever happening */
>               dprintk(fdp1, "No input buffers currently available\n");
> @@ -1302,11 +1217,12 @@ static struct fdp1_job *prepare_job(struct fdp1_ctx 
> *ctx)
>       /* Source buffers have been prepared on our buffer_queue
>        * Prepare our Output buffer
>        */
> -     job->dst.vb = v4l2_m2m_dst_buf_remove(ctx->fh.m2m_ctx);
> -     prepare_buffer(ctx, &job->dst, job->dst.vb, false, true);
> +     vbuf = v4l2_m2m_dst_buf_remove(ctx->fh.m2m_ctx);
> +     fbuf = to_fdp1_buffer(vbuf);
> +     job->dst = &fbuf->fields[0];
>  
>       job->active->vb->sequence = ctx->sequence;
> -     job->dst.vb->sequence = ctx->sequence;
> +     job->dst->vb->sequence = ctx->sequence;
>       ctx->sequence++;
>  
>       if (FDP1_DEINT_MODE_USES_PREV(ctx->deint_mode)) {
> @@ -1318,14 +1234,14 @@ static struct fdp1_job *prepare_job(struct fdp1_ctx 
> *ctx)
>  
>       if (FDP1_DEINT_MODE_USES_NEXT(ctx->deint_mode)) {
>               /* Must be called after 'active' is dequeued */
> -             job->next = peek_queued_buffer(ctx);
> +             job->next = fdp1_peek_queued_field(ctx);
>       }
>  
>       /* Transfer timestamps and flags from src->dst */
>  
> -     job->dst.vb->vb2_buf.timestamp = job->active->vb->vb2_buf.timestamp;
> +     job->dst->vb->vb2_buf.timestamp = job->active->vb->vb2_buf.timestamp;
>  
> -     job->dst.vb->flags = job->active->vb->flags &
> +     job->dst->vb->flags = job->active->vb->flags &
>                               V4L2_BUF_FLAG_TSTAMP_SRC_MASK;
>  
>       /* Ideally, the frame-end function will just 'check' to see
> @@ -1351,9 +1267,8 @@ static void fdp1_m2m_device_run(void *priv)
>  {
>       struct fdp1_ctx *ctx = priv;
>       struct fdp1_dev *fdp1 = ctx->fdp1;
> -     struct fdp1_q_data *src_q_data = &ctx->out_q;
>       struct vb2_v4l2_buffer *src_vb;
> -     int fields = V4L2_FIELD_HAS_BOTH(src_q_data->format.field) ? 2 : 1;
> +     struct fdp1_buffer *buf;
>       unsigned int i;
>  
>       dprintk(fdp1, "+\n");
> @@ -1362,19 +1277,18 @@ static void fdp1_m2m_device_run(void *priv)
>  
>       /* Get our incoming buffer of either one or two fields, or one frame */
>       src_vb = v4l2_m2m_src_buf_remove(ctx->fh.m2m_ctx);
> +     buf = to_fdp1_buffer(src_vb);
>  
> -     for (i = 0; i < fields; i++) {
> -             struct fdp1_buffer *buf = fdp1_buffer_alloc(ctx);
> -             bool last_field = (i+1 == fields);
> +     for (i = 0; i < buf->num_fields; i++) {
> +             struct fdp1_field_buffer *fbuf = &buf->fields[i];
>  
> -             prepare_buffer(ctx, buf, src_vb, i, last_field);
> -             queue_buffer(ctx, buf);
> +             fdp1_queue_field(ctx, fbuf);
>               dprintk(fdp1, "Queued Buffer [%d] last_field:%d\n",
> -                             i, last_field);
> +                             i, fbuf->last_field);
>       }

This is so much more elegant :D

>  
>       /* Queue as many jobs as our data provides for */
> -     while (prepare_job(ctx))
> +     while (fdp1_prepare_job(ctx))
>               ;
>  
>       if (ctx->translen == 0) {
> @@ -1412,16 +1326,17 @@ static void device_frame_end(struct fdp1_dev *fdp1,
>       ctx->num_processed++;
>  
>       /*
> -      * fdp1_buffer_free will call buf_done only when the last vb2_buffer
> +      * fdp1_field_complete will call buf_done only when the last vb2_buffer
>        * reference is complete
>        */
>       if (FDP1_DEINT_MODE_USES_PREV(ctx->deint_mode))
> -             fdp1_buffer_free(ctx, job->previous);
> +             fdp1_field_complete(ctx, job->previous);
>       else
> -             fdp1_buffer_free(ctx, job->active);
> +             fdp1_field_complete(ctx, job->active);
>  
>       spin_lock_irqsave(&fdp1->irqlock, flags);
> -     v4l2_m2m_buf_done(job->dst.vb, state);
> +     v4l2_m2m_buf_done(job->dst->vb, state);
> +     job->dst = NULL;
>       spin_unlock_irqrestore(&fdp1->irqlock, flags);
>  
>       /* Move this job back to the free job list */
> @@ -1875,15 +1790,84 @@ static int fdp1_queue_setup(struct vb2_queue *vq,
>       return 0;
>  }
>  
> +/*
> + * prepare_buffer: Prepare an fdp1_buffer, from a vb2_v4l2_buffer
> + *

This function banner feels like it's saying the wrong thing now.

In fact - I don't think it's adding much value at all. perhaps easiest
to remove it. The buf_prepare is all quite self explanatory - and its
no longer part of serialising the fields. It's just preparing the
structures for use in the run() call.

> + * This helps us serialise buffers containing two fields into
> + * sequential top and bottom fields.
> + * Destination buffers also go through this function to
> + * set the vb and addrs in the same manner.
> + */
> +static void fdp1_buf_prepare_field(struct fdp1_q_data *q_data,
> +                                struct vb2_v4l2_buffer *vbuf,
> +                                unsigned int field_num)
> +{
> +     struct fdp1_buffer *buf = to_fdp1_buffer(vbuf);
> +     struct fdp1_field_buffer *fbuf = &buf->fields[field_num];
> +     unsigned int num_fields;
> +     unsigned int i;
> +
> +     num_fields = V4L2_FIELD_HAS_BOTH(vbuf->field) ? 2 : 1;
> +
> +     fbuf->vb = vbuf;
> +     fbuf->last_field = (field_num + 1) == num_fields;
> +
> +     for (i = 0; i < vbuf->vb2_buf.num_planes; ++i)
> +             fbuf->addrs[i] = vb2_dma_contig_plane_dma_addr(&vbuf->vb2_buf, 
> i);
> +
> +     switch (vbuf->field) {
> +     case V4L2_FIELD_INTERLACED:
> +             /*
> +              * Interlaced means bottom-top for 60Hz TV standards (NTSC) and
> +              * top-bottom for 50Hz. As TV standards are not applicable to
> +              * the mem-to-mem API, use the height as a heuristic.
> +              */
> +             fbuf->field = (q_data->format.height < 576) == field_num
> +                         ? V4L2_FIELD_TOP : V4L2_FIELD_BOTTOM;
> +             break;
> +     case V4L2_FIELD_INTERLACED_TB:
> +     case V4L2_FIELD_SEQ_TB:
> +             fbuf->field = field_num ? V4L2_FIELD_BOTTOM : V4L2_FIELD_TOP;
> +             break;
> +     case V4L2_FIELD_INTERLACED_BT:
> +     case V4L2_FIELD_SEQ_BT:
> +             fbuf->field = field_num ? V4L2_FIELD_TOP : V4L2_FIELD_BOTTOM;
> +             break;
> +     default:
> +             fbuf->field = vbuf->field;
> +             break;
> +     }
> +
> +     /* Buffer is completed */
> +     if (!field_num)
> +             return;
> +
> +     /* Adjust buffer addresses for second field */
> +     switch (vbuf->field) {
> +     case V4L2_FIELD_INTERLACED:
> +     case V4L2_FIELD_INTERLACED_TB:
> +     case V4L2_FIELD_INTERLACED_BT:
> +             for (i = 0; i < vbuf->vb2_buf.num_planes; i++)
> +                     fbuf->addrs[i] +=
> +                             (i == 0 ? q_data->stride_y : q_data->stride_c);
> +             break;
> +     case V4L2_FIELD_SEQ_TB:
> +     case V4L2_FIELD_SEQ_BT:
> +             for (i = 0; i < vbuf->vb2_buf.num_planes; i++)
> +                     fbuf->addrs[i] += q_data->vsize *
> +                             (i == 0 ? q_data->stride_y : q_data->stride_c);
> +             break;
> +     }
> +}
> +
>  static int fdp1_buf_prepare(struct vb2_buffer *vb)
>  {
> -     struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb);
>       struct fdp1_ctx *ctx = vb2_get_drv_priv(vb->vb2_queue);
> -     struct fdp1_q_data *q_data;
> +     struct fdp1_q_data *q_data = get_q_data(ctx, vb->vb2_queue->type);
> +     struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb);
> +     struct fdp1_buffer *buf = to_fdp1_buffer(vbuf);
>       unsigned int i;
>  
> -     q_data = get_q_data(ctx, vb->vb2_queue->type);
> -
>       if (V4L2_TYPE_IS_OUTPUT(vb->vb2_queue->type)) {
>               bool field_valid = true;
>  
> @@ -1936,6 +1920,10 @@ static int fdp1_buf_prepare(struct vb2_buffer *vb)
>               vb2_set_plane_payload(vb, i, size);
>       }
>  
> +     buf->num_fields = V4L2_FIELD_HAS_BOTH(vbuf->field) ? 2 : 1;
> +     for (i = 0; i < buf->num_fields; ++i)
> +             fdp1_buf_prepare_field(q_data, vbuf, i);
> +

Doing this here makes so much more sense.

>       return 0;
>  }
>  
> @@ -2007,13 +1995,13 @@ static void fdp1_stop_streaming(struct vb2_queue *q)
>       /* Empty Output queues */
>       if (V4L2_TYPE_IS_OUTPUT(q->type)) {
>               /* Empty our internal queues */
> -             struct fdp1_buffer *b;
> +             struct fdp1_field_buffer *fbuf;
>  
>               /* Free any queued buffers */
> -             b = dequeue_buffer(ctx);
> -             while (b != NULL) {
> -                     fdp1_buffer_free(ctx, b);
> -                     b = dequeue_buffer(ctx);
> +             fbuf = fdp1_dequeue_field(ctx);
> +             while (fbuf != NULL) {
> +                     fdp1_field_complete(ctx, fbuf);
> +                     fbuf = fdp1_dequeue_field(ctx);
>               }
>  
>               /* Free smsk_data */
> @@ -2024,7 +2012,7 @@ static void fdp1_stop_streaming(struct vb2_queue *q)
>                       ctx->smsk_cpu = NULL;
>               }
>  
> -             WARN(!list_empty(&ctx->fdp1_buffer_queue),
> +             WARN(!list_empty(&ctx->fields_queue),
>                               "Buffer queue not empty");
>       } else {
>               /* Empty Capture queues (Jobs) */
> @@ -2033,17 +2021,18 @@ static void fdp1_stop_streaming(struct vb2_queue *q)
>               job = get_queued_job(ctx->fdp1);
>               while (job) {
>                       if (FDP1_DEINT_MODE_USES_PREV(ctx->deint_mode))
> -                             fdp1_buffer_free(ctx, job->previous);
> +                             fdp1_field_complete(ctx, job->previous);
>                       else
> -                             fdp1_buffer_free(ctx, job->active);
> +                             fdp1_field_complete(ctx, job->active);
>  
> -                     v4l2_m2m_buf_done(job->dst.vb, VB2_BUF_STATE_ERROR);
> +                     v4l2_m2m_buf_done(job->dst->vb, VB2_BUF_STATE_ERROR);
> +                     job->dst = NULL;
>  
>                       job = get_queued_job(ctx->fdp1);
>               }
>  
>               /* Free any held buffer in the ctx */
> -             fdp1_buffer_free(ctx, ctx->previous);
> +             fdp1_field_complete(ctx, ctx->previous);
>  
>               WARN(!list_empty(&ctx->fdp1->queued_job_list),
>                               "Queued Job List not empty");
> @@ -2072,7 +2061,7 @@ static int queue_init(void *priv, struct vb2_queue 
> *src_vq,
>       src_vq->type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
>       src_vq->io_modes = VB2_MMAP | VB2_USERPTR | VB2_DMABUF;
>       src_vq->drv_priv = ctx;
> -     src_vq->buf_struct_size = sizeof(struct v4l2_m2m_buffer);
> +     src_vq->buf_struct_size = sizeof(struct fdp1_buffer);
>       src_vq->ops = &fdp1_qops;
>       src_vq->mem_ops = &vb2_dma_contig_memops;
>       src_vq->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_COPY;
> @@ -2086,7 +2075,7 @@ static int queue_init(void *priv, struct vb2_queue 
> *src_vq,
>       dst_vq->type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
>       dst_vq->io_modes = VB2_MMAP | VB2_USERPTR | VB2_DMABUF;
>       dst_vq->drv_priv = ctx;
> -     dst_vq->buf_struct_size = sizeof(struct v4l2_m2m_buffer);
> +     dst_vq->buf_struct_size = sizeof(struct fdp1_buffer);
>       dst_vq->ops = &fdp1_qops;
>       dst_vq->mem_ops = &vb2_dma_contig_memops;
>       dst_vq->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_COPY;
> @@ -2105,7 +2094,6 @@ static int fdp1_open(struct file *file)
>       struct v4l2_pix_format_mplane format;
>       struct fdp1_ctx *ctx = NULL;
>       struct v4l2_ctrl *ctrl;
> -     unsigned int i;
>       int ret = 0;
>  
>       if (mutex_lock_interruptible(&fdp1->dev_mutex))
> @@ -2122,12 +2110,7 @@ static int fdp1_open(struct file *file)
>       ctx->fdp1 = fdp1;
>  
>       /* Initialise Queues */
> -     INIT_LIST_HEAD(&ctx->free_buffers);
> -     INIT_LIST_HEAD(&ctx->fdp1_buffer_queue);
> -
> -     /* Initialise the buffers on the free list */
> -     for (i = 0; i < ARRAY_SIZE(ctx->buffers); i++)
> -             list_add(&ctx->buffers[i].list, &ctx->free_buffers);
> +     INIT_LIST_HEAD(&ctx->fields_queue);
>  
>       ctx->translen = 1;
>       ctx->sequence = 0;
> 

-- 
Regards

Kieran Bingham
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