On 11/15, Jeff Liu wrote:
>
> @@ -441,13 +441,9 @@ static unsigned int current_tail(struct gfs2_sbd *sdp)
>  
>       spin_lock(&sdp->sd_ail_lock);
>  
> -     if (list_empty(&sdp->sd_ail1_list)) {
> -             tail = sdp->sd_log_head;
> -     } else {
> -             tr = list_entry(sdp->sd_ail1_list.prev, struct gfs2_trans,
> -                             tr_list);
> -             tail = tr->tr_first;
> -     }
> +     tr = list_last_entry_or_null(&sdp->sd_ail1_list, struct gfs2_trans,
> +                                  tr_list);
> +     tail = tr ? tr->tr_first : sdp->sd_log_head;
>  

Personally I agree with Steven. At least in this case
list_last_entry_or_null() doesn't really help to simplify the code.

But probably list_last_entry() makes sense in the "else" branch,
athough this is minor.


Off-topic. Not sure this really makes sense, but I was thinking about

        list_get_first(pos, head, member)       \
                ((pos) = list_first_entry(head, typeof(*pos), member))

and list_get_first() last of course. The obvious advantage is that
compared to

        tr = list_last_entry(sdp->sd_ail1_list, struct gfs2_trans, tr_list);

above you do not need to type "struct gfs2_trans",

        list_get_last(tr, sdp->sd_ail1_list, tr_list);

looks a bit better.

Oleg.

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