The aoe driver will never be waiting for more than aoe_maxout AoE commands from a given remote network port on an AoE target. Increasing the cap increases performance. Users can tighten the setting to reduce the amount of memory used for handling AoE traffic or the network bandwidth used for AoE.
Signed-off-by: Ed Cashin <[email protected]> --- drivers/block/aoe/aoecmd.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/drivers/block/aoe/aoecmd.c b/drivers/block/aoe/aoecmd.c index d609c47..53b9869 100644 --- a/drivers/block/aoe/aoecmd.c +++ b/drivers/block/aoe/aoecmd.c @@ -29,7 +29,7 @@ static int aoe_deadsecs = 60 * 3; module_param(aoe_deadsecs, int, 0644); MODULE_PARM_DESC(aoe_deadsecs, "After aoe_deadsecs seconds, give up and fail dev."); -static int aoe_maxout = 16; +static int aoe_maxout = 64; module_param(aoe_maxout, int, 0644); MODULE_PARM_DESC(aoe_maxout, "Only aoe_maxout outstanding packets for every MAC on eX.Y."); -- 1.7.1 -- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to [email protected] More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/

