Wonderful! I will update QLiquidSFZ then, to reflect the additions you made. Many thanks for this cool library. Benoît
Le 12/01/2020 à 18:34, Stefan Westerfeld a écrit : > liquidsfz-0.2.0 has been released > > The main goal of liquidsfz is to provide an SFZ sampler implementation > library that is easy to integrate into other projects. A standalone jack > client and a LV2 plugin is also available. > > liquidsfz is implemented in C++ and licensed under the GNU LGPL version > 2.1 or later. The release tarball can be downloaded here: > > https://github.com/swesterfeld/liquidsfz#releases > > Overview of Changes in liquidsfz-0.2.0: > --------------------------------------- > > > > > * Provide LV2 plugin > > > * Support for <control>/<global>/<master> sections > > > * Handle #define > * Lots of new opcodes supported, including > - key switches > - crossfading for layers > - more amp-related opcodes > - allow changing more parameters using CCs > * API additions > - load progress function (Synth::set_progress_function) > - global gain factor (Synth::set_gain) > - provide list of CCs supported by .sfz file (Synth::list_ccs) > - support pitch bend (Synth::add_event_pitch_bend) > _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev