Hi Joel,

Please test LLVM 12.0.0-rc3 build.  It should use correct linker by default.

https://github.com/llvm/llvm-project/releases/download/llvmorg-12.0.0-rc3/LLVM-12.0.0-rc3-woa64.exe

Let us know if you find any problems with it.

Regards,

--
Maxim Kuvyrkov
https://www.linaro.org




> On Mar 4, 2021, at 7:59 PM, Maxim Kuvyrkov <maxim.kuvyr...@linaro.org> wrote:
> 
>> On 4 Mar 2021, at 19:55, Maxim Kuvyrkov <maxim.kuvyr...@linaro.org> wrote:
>> 
>> Hi Joel,
>> 
>> Indeed, LLD is not configured to be used by default in LLVM-12.0.0-rc1.  You 
>> need to add -fuse-ld=lld option for it to work.  We’ll fix this in the final 
>> LLVM-12 release for WoA, which is expected in around 2 weeks.
>> 
>> Thanks for catching this!
>> 
>> c:\Users\tcwg\source\maxim>..\llvm-12.0.0-rc1\bin\clang-cl.exe hello.c
>> clang-cl: error: unable to execute command: Couldn't execute program 
>> 'C:\BuildTools\VC\Tools\MSVC\14.28.29333\bin\Hostx64\arm64\link.exe': 
>> Unknown error (0xD8)
>> clang-cl: error: linker command failed with exit code 1 (use -v to see 
>> invocation)
> 
> I also should note that I configure MSVC environment with
> 
> C:\BuildTools\Common7\Tools\VsDevCmd.bat -host_arch=x86 -arch=arm64
> … and it’s unclear why it is trying to use x86_64 MSVC linker instead of 
> x86_32 version.  Of course, LLD should be the one actually used with Clang, 
> but this may indicate a bug in MSVC environment setup script.
> 
> --
> Maxim Kuvyrkov
> https://www.linaro.org
> 
>> 
>> c:\Users\tcwg\source\maxim>..\llvm-12.0.0-rc1\bin\clang-cl.exe -fuse-ld=lld 
>> hello.c
>> 
>> c:\Users\tcwg\source\maxim>hello.exe
>> Hello
>> 
>> c:\Users\tcwg\source\maxim>..\llvm-12.0.0-rc1\bin\clang.exe -fuse-ld=lld 
>> hello.c
>> 
>> c:\Users\tcwg\source\maxim>hello.exe
>> Hello
>> 
>> --
>> Maxim Kuvyrkov
>> https://www.linaro.org
>> 
>>> On 4 Mar 2021, at 19:43, Joel Cox <joel....@arm.com> wrote:
>>> 
>>> Hi
>>> 
>>> I was trying "clang hello.c" from command line, but "clang-cl hello.c" 
>>> gives me the same error. I am unsure if this is what you mean but neither 
>>> work.
>>> 
>>> Thanks,
>>> Joel
>>> 
>>> -----Original Message-----
>>> From: Maxim Kuvyrkov <maxim.kuvyr...@linaro.org>
>>> Sent: 04 March 2021 16:40
>>> To: Joel Cox <joel....@arm.com>
>>> Cc: linaro-toolchain@lists.linaro.org
>>> Subject: Re: Clang targetting x64 linker
>>> 
>>> Hi Joel,
>>> 
>>> Are you using clang-cl.exe as compiler/linker driver?  It’s easiest to use 
>>> clang-cl.exe as it aims to be a direct replacement for MSVC’s cl.exe, but 
>>> will use LLVM tools.  In particular, when clang-cl.exe uses LLVM Linker 
>>> (LLD) by default.
>>> 
>>> If you are using linux-style clang.exe as the driver, then you need to 
>>> specify -fuse-ld=lld to use LLD.
>>> 
>>> Does this help?
>>> 
>>> Regards,
>>> 
>>> --
>>> Maxim Kuvyrkov
>>> https://www.linaro.org
>>> 
>>>> On 4 Mar 2021, at 19:11, Joel Cox <joel....@arm.com> wrote:
>>>> 
>>>> Hi
>>>> 
>>>> I've been trying to run clang on a Windows on Arm machine, but it keeps 
>>>> trying to using the link.exe located in "Visual studio/..../Host64/arm64", 
>>>> which is (seemingly) an x64 tool and as such doesn't run, and crashes the 
>>>> process.
>>>> Is there a way to set clang to look at VS's x86 link.exe? Or if there is 
>>>> an arm64 version that clang should be using instead?
>>>> 
>>>> Thanks,
>>>> Joel
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