On 17 March 2012 04:32, Asa Sandahl <asa.sand...@linaro.org> wrote:
> Hi!
>
> * V8 - SunSpider
> The pieces for building in cbuild and parsing with the
> linaro-toolchain-benchmark scripts are in place. Ran the SunSpider benchmark
> across a few toolchains with the o2-neon and o3-neon variants.
> I have documented my work on this page, but not analyzed the results yet.
> https://wiki.linaro.org/AsaSandahl/Sandbox/JavaScriptBenchmark
>
> What worries me is that there is too much variation in some of the test
> results. Probably caused by the garbage collection kicking in at
> unpredictable times. I will try to monitor the gc and investigate if it can
> be controlled somehow.
>
> I would like to do a gcc-4.4 run as well. Android's original toolchain is
> based on gcc-4.4.3(?) and that is what I compared against when doing
> measurements internally.
> However, I have problem compiling C++ with gcc-4.4 - it is this one again:
> home/asa-san/cbuild/slaves/ursa3/gcc-4.4.5/gcc-binary/bin/../libexec/gcc/armv7l-unknown-linux-gnueabi/4.4.5/cc1plus:
> /home/asa-san/cbuild/slaves/ursa3/gcc-4.4.5/gcc-binary/lib/libstdc++.so.6:
> version `GLIBCXX_3.4.14' not found (required by /usr/lib/libppl.so.7)

This is a problem with the auto builders.  GCC itself is built against
the system libraries which were originally built with GCC 4.5 and the
4.5 libstdc++.  When we go to run a test, I put the just-built
compiler in the LD_LIBRARY_PATH.  This is good for built programs, but
means the system libraries try to run against an earlier libstdc++.

The hack around is to remove the LD_LIBRARY_PATH=foo from the script
when building C++ programs.

-- Michael

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