Hi. Following earlier discussion, I've replaced our use of vaCopySurfaceGLC with a call to vaPutSurface.
This is the resulting change: https://github.com/MythTV/mythtv/commit/9ef798e543e63785d898eb23e77ca1a2a7d08c4b I have issue with the way the frame is scaled on the screen following that change, and I can't make the logic of it. On my laptop, 11" macbook air with haswell i6-4650U with HD5000 graphic adapter. It has a 1366x768 screen. The resolution of the screen is probably irrelevant as it doesn't matter the size of the window I'm displaying to, it always exhibit the same behaviour. To have a 1440x1080 video properly scaled, I need to call vaPutSurface with: va_status = vaPutSurface(m_display->m_va_disp, surface, pic->m_pixmap, 0, 0, m_size.width(), m_size.height(), 0, 0, 1014, 576, //m_size.width(), m_size.height(), NULL, 0, field); m_size.width() return 1440, and m_size.height() returns 1080. The texture and XPixmap created are also 1440x1080 (same size as the video being played) So I need to use destw of 1014 and a desth of 576. Those aren't exact, it's the values I found that filled completely my screen and it doesn't look like the people are on an extreme diet. For a video that is 720x576 I have to use: destw = 510 desth = 326 For a 1920x800, I use destw = 1800 and desth = 600 Any thoughts, feedbacks will be greatly appreciated. Thanks ! JY _______________________________________________ Libva mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/libva
