I ported this from staging to 1.3.1, and it works well on my SNB systems.

The attached patch is my backport.

Feel free to add my Tested-By to this commit.

Simon

On Monday 19 May 2014 16:47:12 Xiang, Haihao wrote:
> From: "Xiang, Haihao" <[email protected]>
> 
> Set the right surface states for reference, STMM and output surface,
> fix the shader as well
> 
> Signed-off-by: Xiang, Haihao <[email protected]>
> ---
<snip code>
-- 
Simon Farnsworth
Software Engineer
ONELAN Ltd
http://www.onelan.com

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