Hi, On Thu, 18 Feb 2010, Adam Strzelecki wrote:
> Good news, seems that IEGD 10.3 has GLX_EXT_texture_from_pixmap! Still > vaCreateSurfaceGLX fails, but not because of this missing extension. IEGD had TFP for a long time since this is a Moblin requirement. However, what is missing is vaPutSurface() support to an X11 Pixmap. I have not tried yet, and I doubt it would work anyway, please try: $ ./vaapi_h264 --getimage pixmap It's much simpler to check that way. ;-) This is available in <http://www.splitted-desktop.com/~gbeauchesne/hwdecode-demos/> If this works, a way to avoid the FBO is to use the VA/GLX 'bind' API instead of the copy. $ ./vaapi_h264 --glx --no-vaapi-glx-use-copy However, note that I removed that 'bind' API in my next libVA packages. TFP is suboptimal. It was discussed to let the driver expose the underlying Pixmap instead, but I don't think it's available yet. And, this is quite obsolete anyway. Proper implementation of vaCopySurfaceGLX() is simpler, IMHO. > I am able to play 6 to 7 H264 PAL resolution concurrent streams with my > Atom Z530 box using vaapi-mplayer and X11 rendering, so far so good. Wow, I never tried that many. Is this concurrent from within the same process or different processes? Regards, Gwenole. _______________________________________________ Libva mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/libva
