New branch 'private/moggi/extract-shaders' available with the following commits:
commit fb8b9d2b6116ca9e0726f6e844d36cf8cc1ab35f
Author: Markus Mohrhard <[email protected]>
Date: Mon Jan 27 05:52:36 2014 +0100
extract shaders into external files
This has some benefits:
* we can change shaders during runtime
* we can use shader specific preprocessor directives
* makes the source file cleaner
The patch is missing the packaging bits
Change-Id: I834d3405a292614ecec855bbb7cbaf2191b3d107
commit e5786c467a7c30706a3a983c874ab6fcc8756597
Author: Peilin <[email protected]>
Date: Thu Jan 23 02:49:10 2014 +0100
add Symbol2D rendering
Change-Id: Ic294ffc4bc675495fe83ac182dbebbba7245c7b9
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