Hi, On Sun, Jun 30, 2013 at 06:33:23PM +0300, Adam Co <[email protected]> wrote: > When LO imports this DOCX - it converts it all to a single 'Brush' for the > characters (uses SvxBrushItem). > > What is the best approach I should take if I want to support 'Character > Highlighting' with 'Character Shading'? > > Should each text portion have two brushes instead of one? One for 'Character > Highlighting' and one for 'Character Shading'?
You already implemented a new nShadingValue value for SvxBrushItem, so the information is stored using a single brush, right? > What are the implications of this (development-wise)? Unless I'm mistaken, all you need is to hack the layout, so in case nShadingValue should be considered, a shading based on nShadingValue is painted. Miklos
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