Hi, Of course command line tools are installed. And I have read all documentations (each with a different procedure). I tried various env vars because a build with a plain vanilla 10.7/Xcode4.5 failed.
If you upgrade Mac OS X, Apple leave most of the "old" toolchain. But from a clean install : - The default compiler is clang, not gcc. - This is not a plain gcc anymore with XCode (only llvm). - Neither /Developer folder or 10.6 SDK are present. This should explain the failures. Anyway, I will remake a clean install from scratch on my Mac Mini and test on an "old" 10.4/10.5 iMac too. And build the UNO SDK as recommended on : https://wiki.documentfoundation.org/Development/Setup_OS_X I may not be the only one with those build errors. Best regards, Raphaƫl Jonathan Aquilina <[email protected]> wrote .. > 10.7 works fine just need command line tools installed only no > environmental variables needed either. > > > On Wed, Apr 24, 2013 at 10:51 AM, Tor Lillqvist <[email protected]> wrote: > > > > 10.6 SDK is from Xcode 4.3.2 dmg. > > > > Why do you insist on using that? If you just use the existing stuff in > > your current Xcode, it should (hopefully) be easier to build. No > > complex CC, CXX, OBJCFLAGS, OBJCXXFLAGS, CXXCPP etc environment > > variables should be necessary. (But then, I haven't built on 10.7 > > sizne 10.8 came out, so I don't have recent personal experience.) > > Anyway, I think you are complicating things for yourself;) The intent > > is that the configury finds the ideal compiler and SDK to use. > > > > Did you read https://wiki.documentfoundation.org/Development/Setup_OS_X ? > > > > --tml > > _______________________________________________ > > LibreOffice mailing list > > [email protected] > > http://lists.freedesktop.org/mailman/listinfo/libreoffice > > > > > > -- > Jonathan Aquilina
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