On Aug 29, 2011, at 5:12 PM, Kevin Hunter wrote:
> In tracking down another issue, I've run across a number of object files that 
> we appear to build but not use.  Example:
> 
> g++ -o sal/unxlngx6/obj/bootstrap.o [...]
> 
> A few lines later in the build, we build this, with a few extra g++ 
> arguments.  This is the version that actually gets used elsewhere in the 
> build:
> 
> g++ -o sal/unxlngx6/slo/bootstrap.o [...] \
> -fpic \
> -DSHAREDLIB \
> -D_DLL_
> 
> Question: what's the point of building the first one (if any)?

Those files are built once to be included in a static library (via OBJFILES) 
and once to be included in a dynamic library (via SLOFILES).  The static 
library was used to build some build-time tools, IIRC, but appears to be no 
longer needed.

-Stephan
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