vcl/opengl/gdiimpl.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
New commits: commit 94281392a898d492811e7f6d30c62f63aad98b84 Author: Tomaž Vajngerl <[email protected]> Date: Mon Jul 6 20:06:31 2015 +0900 opengl: adjust rect drawing - should be to width (height) - 1 Might be the cause of Rectangle implementation of GetWidth and GetHeight which is different to other programs. X11 backend compensates in the same way for this use case. Change-Id: Ibc3c1d6f442d616c64b602cccb601bfc33fd4baf (cherry picked from commit a1385d37e9ffc84b82e9ee11e505bba6273823dc) Reviewed-on: https://gerrit.libreoffice.org/16918 Tested-by: Jenkins <[email protected]> Reviewed-by: Caolán McNamara <[email protected]> Tested-by: Caolán McNamara <[email protected]> diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index 3ab4e09..7fe13ce 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -1197,8 +1197,8 @@ void OpenGLSalGraphicsImpl::drawRect( long nX, long nY, long nWidth, long nHeigh { GLfloat fX1 = OPENGL_COORD_X(nX); GLfloat fY1 = OPENGL_COORD_Y(nY); - GLfloat fX2 = OPENGL_COORD_X(nX + nWidth); - GLfloat fY2 = OPENGL_COORD_Y(nY + nHeight); + GLfloat fX2 = OPENGL_COORD_X(nX + nWidth - 1); + GLfloat fY2 = OPENGL_COORD_Y(nY + nHeight - 1); GLfloat pPoints[16];
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