https://bugs.documentfoundation.org/show_bug.cgi?id=166334

--- Comment #2 from Heiko Tietze <[email protected]> ---
Created attachment 200511
  --> https://bugs.documentfoundation.org/attachment.cgi?id=200511&action=edit
Backtrace

It seems to work with SAL_USE_VCLPLUGIN=qt6 meaning it would be a kf6 issue.

After commenting out line #129 osl::Guard<comphelper::SolarMutex>
aGuard(comphelper::SolarMutex::get()); in
drawinglayer/source/primitive2d/BufferedDecompositionFlusher.cxx I can press
escape while the app is frozen and get back to a working state.

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