It does, but it is written c style with structure based object pointers based 
as arguments to functions. Not wrong, but very terse on functionality.

Patrick


> On Nov 11, 2017, at 12:40 PM, Michael IV <[email protected]> wrote:
> 
> Does ffplay.c shed some light?  I am interested to learn this too.
> 
> On Nov 11, 2017 11:36 PM, "Patrick Cusack" <[email protected] 
> <mailto:[email protected]>> wrote:
> I am looking for example code on synchronizing audio and video playback of a 
> simple .mov container file (the streams could be comprised of ppm/aac and 
> dnhd/prores/h264). I have examined the ffplay.c example file. I am hoping 
> that there might be examples that include more documentation about the 
> working of synchronization. Any examples or project references would be 
> greatly appreciated.
> 
> Thanks,
> 
> Patrick
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