> I'm trying to build all components into one dll, because my manager
> insisted that building into a single dll may save space by avoiding
> build duplicated code into separate dlls.

How is this supposed to work?

Or, to rephrase: What are the duplicated code parts that you found
in different FFmpeg dlls and how much (in %) did they take of the
overall space?

>> Hi Carl,

I found that every dll links to libm, if it's a static lib (I can only find
.a on my system), does that mean
some code will be built into every dll?

Thanks
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