> I'm trying to build all components into one dll, because my manager > insisted that building into a single dll may save space by avoiding > build duplicated code into separate dlls.
How is this supposed to work? Or, to rephrase: What are the duplicated code parts that you found in different FFmpeg dlls and how much (in %) did they take of the overall space? >> Hi Carl, I found that every dll links to libm, if it's a static lib (I can only find .a on my system), does that mean some code will be built into every dll? Thanks
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