Hi René,
I'm quite interested into your Xcode project. I have myself thought about doing
such a venture but still didn't find any free time to complete the task.
Please post it somewhere, I'm sure I'm not the only interested into this kind
of project.
Regards,
Cyril APAN.
________________________________
De : ""René J.V. Bertin"" <[email protected]>
À : libavdevice and libavfilter. This list is about using libavcodec
libavformat libavutil <[email protected]>
Envoyé le : Mercredi 20 février 2013 18h43
Objet : [Libav-user] FFmpeg.framework
Hello
FYI
More or less as a result of the discussion about the ff_log2_tab multiply
defined issue, I started toying with the possibility to pull in all members of
static archives ... and ended up creating an Xcode project that generates an OS
X FFmpeg framework this way.
Initially I've done this in a normal build directory created inside the main
FFmpeg source tree; I made a 2nd project which gets the files from a MacPorts
installation.
A few quick tests suggest the framework is a fully functional replacement for
the standard shared libraries; ffplay links against it (and a number of
external dependencies) and appears to run perfectly fine. The MacPorts-based
framework builds in universal 32/64 bit, the framework based on the regular
build has been tested in 32bit mode only (i.e. the project will have to be
adapted to support universal builds)
If there's any interest in this kind of build, I can polish the Xcode project a
bit, and post it somewhere.
René
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