Hello all,

The ffmpeg cross-building instructions list 2 ways to link to the produced DLLs 
from MSVC. Either one runs lib.exe on the corresponding import (.lib) 
libraries, or one configures the MSVC project not to use linker references. The 
latter is the default for the MSVC Debug configuration, which begs my question.

Is there a reason NOT to skip the lib.exe step so as to be able to build using 
linker references? In particular, does that allow faster access to the DLL's 
functions and/or data, which could be beneficial for an application that uses 
lavc for decompressing content while it plays?

TIA,
René
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