On 18/09/2018 09:54, Maxym Dmytrychenko wrote:
> Fixes high memory usage, now is back to normal.
>
> Can be checked as:
> -hwaccel qsv -c:v h264_qsv -i ../h264-conformance/CANL2_Sony_E.jsv -c:v
> h264_qsv -b:v 2000k -y qsv.mp4
> ---
> libavcodec/qsvenc.c | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/libavcodec/qsvenc.c b/libavcodec/qsvenc.c
> index 611449cbe..17a0559f3 100644
> --- a/libavcodec/qsvenc.c
> +++ b/libavcodec/qsvenc.c
> @@ -1028,6 +1028,9 @@ static void clear_unused_frames(QSVEncContext *q)
> QSVFrame *cur = q->work_frames;
> while (cur) {
> if (cur->used && !cur->surface.Data.Locked) {
> + if (cur->frame->format == AV_PIX_FMT_QSV) {
> + av_frame_unref(cur->frame);
> + }
> cur->used = 0;
> }
> cur = cur->next;
>
Please put a note about why this is needed (and safe to do).
lu
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