On 30/07/2018 18:02, Maxym Dmytrychenko wrote:
> we need to make sure that memory allocation for Y/UV planes is continuous and
> re-used from a
> pool
> ---
I'm afraid this would break the already-proper-frame codepath.
I would simplify the default avcoded allocator and call it directly.
> libavcodec/qsvenc.c | 16 +++++++++++-----
> 1 file changed, 11 insertions(+), 5 deletions(-)
>
> diff --git a/libavcodec/qsvenc.c b/libavcodec/qsvenc.c
> index e349a075f..c74b3ae31 100644
> --- a/libavcodec/qsvenc.c
> +++ b/libavcodec/qsvenc.c
> @@ -1014,7 +1014,6 @@ static void clear_unused_frames(QSVEncContext *q)
> QSVFrame *cur = q->work_frames;
> while (cur) {
> if (cur->used && !cur->surface.Data.Locked) {
> - av_frame_unref(cur->frame);
> cur->used = 0;
> }
> cur = cur->next;
> @@ -1082,16 +1081,23 @@ static int submit_frame(QSVEncContext *q, const
> AVFrame *frame,
> }
> } else {
> /* make a copy if the input is not padded as libmfx requires */
> - if (frame->height & 31 || frame->linesize[0] & (q->width_align - 1))
> {
> + /* and to make allocation continious for data[0]/data[1] */
> + if ((frame->height & 31 || frame->linesize[0] & (q->width_align -
> 1)) ||
> + (frame->data[1] - frame->data[0] != frame->linesize[0] *
> FFALIGN(qf->frame->height, q->height_align))) {
> qf->frame->height = FFALIGN(frame->height, q->height_align);
> qf->frame->width = FFALIGN(frame->width, q->width_align);
>
> - ret = ff_get_buffer(q->avctx, qf->frame, AV_GET_BUFFER_FLAG_REF);
> - if (ret < 0)
> - return ret;
> + qf->frame->format = frame->format;
> +
> + if (!qf->frame->data[0]) {
> + ret = av_frame_get_buffer(qf->frame, q->width_align);
> + if (ret < 0)
> + return ret;
> + }
>
> qf->frame->height = frame->height;
> qf->frame->width = frame->width;
> +
> ret = av_frame_copy(qf->frame, frame);
> if (ret < 0) {
> av_frame_unref(qf->frame);
>
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