Make the actual implementation static inline, but add a non-static
non-inline frontend for it.
This fixes building with clang in msvc mode, which does support
gcc style inline assembly.
---
libavcodec/x86/xvididct_sse2.c | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)
diff --git a/libavcodec/x86/xvididct_sse2.c b/libavcodec/x86/xvididct_sse2.c
index f318e95..00ed803 100644
--- a/libavcodec/x86/xvididct_sse2.c
+++ b/libavcodec/x86/xvididct_sse2.c
@@ -342,7 +342,7 @@ DECLARE_ASM_CONST(16, int32_t, walkenIdctRounders)[] = {
"movdqa %%xmm6, 4*16("dct") \n\t" \
"movdqa "SREG2", 7*16("dct") \n\t"
-inline void ff_xvid_idct_sse2(short *block)
+static inline void xvid_idct_sse2(short *block)
{
__asm__ volatile (
"movq "MANGLE (m127) ", %%mm0 \n\t"
@@ -390,15 +390,20 @@ inline void ff_xvid_idct_sse2(short *block)
"%eax", "%ecx", "%edx", "%esi", "memory");
}
+void ff_xvid_idct_sse2(short *block)
+{
+ xvid_idct_sse2(block);
+}
+
void ff_xvid_idct_sse2_put(uint8_t *dest, ptrdiff_t line_size, short *block)
{
- ff_xvid_idct_sse2(block);
+ xvid_idct_sse2(block);
ff_put_pixels_clamped_mmx(block, dest, line_size);
}
void ff_xvid_idct_sse2_add(uint8_t *dest, ptrdiff_t line_size, short *block)
{
- ff_xvid_idct_sse2(block);
+ xvid_idct_sse2(block);
ff_add_pixels_clamped_mmx(block, dest, line_size);
}
--
2.7.4
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