On 06/02/2014 12:55 PM, Diego Biurrun wrote:
On Mon, Jun 02, 2014 at 09:12:23AM -0400, Justin Ruggles wrote:
On 06/02/2014 08:53 AM, Diego Biurrun wrote:
On Mon, Jun 02, 2014 at 08:30:42AM -0400, Justin Ruggles wrote:
On 06/02/2014 07:34 AM, Diego Biurrun wrote:
-void ff_vector_clipf_neon(float *dst, const float *src, float min, float max,
- int len);
Might be a better fit in floatdsp?
Hmm, maybe - do you refer to just vector_clipf or all the functions
I'm splitting off?
just that one. none of the others use floats...
I'm skeptical, the vector_clip* code is very similar, scattering it over
two places does not seem right to me.
I disagree. But whatever. I won't argue. It's more important to port it
to use yasm.
-Justin
_______________________________________________
libav-devel mailing list
[email protected]
https://lists.libav.org/mailman/listinfo/libav-devel