On Thu, Dec 15, 2011 at 10:30:11PM -0800, Nathan Coulson wrote:
> noted that PulseAudio was in BLFS, and I was curious if anyone's
> experimented with a pulseaudio system.
> 
 I played with it a little the other night - got nowhere (builds,
but no sound cards available).  Also, starting pulseaudio, it seems
to eventually die.  This is as a test add-on for a completed system,
so I guess the alsa part should be workable but everything else
probably not.  Unfortunately, all the HOWTO guides I've found so far
lack detail for those of us who build from source.

> 
> I imagine, just like my experiments with KDE4, I'll find it has little
> benefit for my use.  Also worried about the extra bloat it'll add to
> my system.
> 

 My only interest in this is to find a graphical volume control - I
used to use kmix from kde3, which is defunct [ trinity would be
excessive bloat for just a volume control, and anyway I'm not going
to use cmake again :) ].  Latterly, I've been using gnome-media which
is also now defunct.

 The non-gnome volume control for pulse, pavucontrol, brings its own
dependencies.  My first look suggested it needs a string of -mm
gnome packages, like brasero, and therefore probably a chunk of the
base gnome packages.

 I also note that the current version of pulse (1.1) needs json-c,
and ConsoleKit is a runtime dependency, so I suspect the bloat will
turn out to be high.

ĸen
-- 
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