On Tue, Mar 24, 2020 at 2:40 PM Thomas Baumgart <t...@net-bembel.de> wrote:

The PIM stuff comes up with problems every now and then. If I would just
> have more time I would setup
> a craft build environment myself. Maybe, you can try to build KMyMoney w/o
> PIM support. That used to
> be possible but I don't know if someone has changed that over time.
>

I actually was able to workaround the craft issues and filed two bug
reports in the process:
https://bugs.kde.org/show_bug.cgi?id=419167
https://bugs.kde.org/show_bug.cgi?id=419196

I also fixed macOS compilation issues, the .dmg image builds fine now.
Created a pull-request for updated blueprints:
https://github.com/KDE/craft-blueprints-kde/pull/16

p.s. No need to send copies of mails to me. One to the mailing list is
> enough.

Ah indeed, my bad – a thing of a habit to use "reply all" when responding.
Thanks for the heads up.

-- 
With Regards,
Dawid Wrobel

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