On Tue, Mar 24, 2020 at 2:40 PM Thomas Baumgart <t...@net-bembel.de> wrote:
The PIM stuff comes up with problems every now and then. If I would just > have more time I would setup > a craft build environment myself. Maybe, you can try to build KMyMoney w/o > PIM support. That used to > be possible but I don't know if someone has changed that over time. > I actually was able to workaround the craft issues and filed two bug reports in the process: https://bugs.kde.org/show_bug.cgi?id=419167 https://bugs.kde.org/show_bug.cgi?id=419196 I also fixed macOS compilation issues, the .dmg image builds fine now. Created a pull-request for updated blueprints: https://github.com/KDE/craft-blueprints-kde/pull/16 p.s. No need to send copies of mails to me. One to the mailing list is > enough. Ah indeed, my bad – a thing of a habit to use "reply all" when responding. Thanks for the heads up. -- With Regards, Dawid Wrobel