FWIW, I have managed to build a debug version of kdelibs master, on Apple OS X 10.7.5 (Lion). I guess the Nepomuk dependency versions have not changed since KDE 4.12 and the build was able to pick up already-installed Nepomuk dependencies.
I need to do more building, I think, to get my games to run properly (e.g. build libkdegames), but I noticed that KGoldrunner was getting error-log messages about not using the default Oxygen theme, whatever that is. I thought Oxygen was a palette and the artists for KGoldrunner certainly used the Oxygen palette to create icons, but they went into the hicolor directory tree. On 01/04/2014, at 9:51 AM, mk-li...@email.de wrote: > On 31 Mar 2014, at 22:41 , mk-li...@email.de wrote: >> So, obviously the test program fiddles with the ICNS file at startup and >> restores it when shutting down… >> What’s going on there and what can go wrong? > > So, I figure now that the problem is actually due to the fact that the icon > at runtime gets loaded from the install location in e.g. > /opt/local/share/icons/oxygen/ whereas the icon in the dock is extracted from > the ICNS file in the app package. > > > It is important not only to supply the ICNS file, but also to install > all needed PNGs in the required dimensions in > /opt/local/share/icons/hicolor/…/apps/tutorial2.png > > > There is also clears up why there are different kdevelop icons shown! > Since MacPorts installs the oxygen icon set, KDE actually assigns those icons > instead of the hicolor ones installed by the application itself: > $ pwd > /opt/local/share/icons > $ find . -name "kdevelop*" > ./hicolor/128x128/apps/kdevelop.png > ./hicolor/16x16/apps/kdevelop.png > ./hicolor/32x32/apps/kdevelop.png > ./hicolor/48x48/apps/kdevelop.png > ./oxygen/128x128/apps/kdevelop.png > ./oxygen/16x16/apps/kdevelop.png > ./oxygen/22x22/apps/kdevelop.png > ./oxygen/256x256/apps/kdevelop.png > ./oxygen/32x32/apps/kdevelop.png > ./oxygen/48x48/apps/kdevelop.png > ./oxygen/64x64/apps/kdevelop.png > > > > On 24 Mar 2014, at 02:36 , Ian Wadham <iandw...@gmail.com> wrote: >> So where is this NEW Konqueror icon coming from? The files in >> pics/indicators seem >> to be far too small to be a big icon like that. > > The same holds for Konqueror, which answers your question, Ian! :-) Yeah, but where/how (in the code or the build instructions) does it get that icon? And what does the build have to do (on Apple OS X) to pick up the Oxygen app icons and put them in an ICNS file? Is http://techbase.kde.org/Development/Tutorials/Icons still current? Or is there some new way for an application programmer to provide icons? Cheers, Ian W. >> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<