I am probably being a bit selfish here, but I don't see how we can ever build on a toolkit that requires OpenGL ES2.0 level hardware. That would leave many machines that currently run KDE4 solidly (e.g. my laptop) unable to run KDE5 for no good reason. I doubt it's the only one out there with a laptop with decent CPU and memory specs and lousy graphics card.
On 5/9/11, Ivan Čukić <ivan.cu...@kde.org> wrote: >> - It should be mostly source compatible with Qt4, and is just an >> opportunity >> to break binary compatibility. > > Well, even if we do nothing, we are breaking ABI. So, from my point of > view, this is a perfect time to do some API cleanup (all those > deprecated methods, faking virtuals with slots etc.) > >> - QWidget just stay for compatibility. All focus is put on QML. Do not >> expect >> new development on QWidgets from Nokia. > > Which doesn't mean there will be no development at all. I guess others > (and us) will continue developing those classes since (1) they are way > more mature than qml (2) a lot of code is written above them. > >> - Do we want "KDE 5" to be a big change, or just a small increment? > > Do we need a big change? I don't think so - we are already fantastic :) > > > > -- > Cheerio, > Ivan > > -- > While you were hanging yourself on someone else's words > Dying to believe in what you heard > I was staring straight into the shining sun >