https://bugs.kde.org/show_bug.cgi?id=477753
--- Comment #8 from Wolfgang Baer <i...@cgidesign.de> ---
(In reply to Wolfgang Baer from comment #2)
> A tricky one - confirmed in Krita 5.2.6
> 
> It happens only if:
> Settings -> Configure Krita -> Display -> Preferred Renderer = Direct3D 11
> via Angle
> 
> It does not happen if:
> Preferred Renderer = OpenGL
> 
> Furthermore:
> It happens if both layers are empty and then the strokes are added one after
> the other, either going from top to bottom or bottom to top.
> As soon as the whole canvas has some strokes on it, the lag disappears.
> 
> Please see attached video as it is difficult to explain.
> 
> Document tested with was:
> 12,000 px x 10,000 px | 16 bit sRGB
> Brush was:
> Default Airbrush linear noisy at 500 px | flow, opacity = 100%

Forgot to mention:
Tested on Windows 11, Intel core i7 13700K, Nvidia RTX 4070

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