https://bugs.kde.org/show_bug.cgi?id=477753
--- Comment #8 from Wolfgang Baer <i...@cgidesign.de> --- (In reply to Wolfgang Baer from comment #2) > A tricky one - confirmed in Krita 5.2.6 > > It happens only if: > Settings -> Configure Krita -> Display -> Preferred Renderer = Direct3D 11 > via Angle > > It does not happen if: > Preferred Renderer = OpenGL > > Furthermore: > It happens if both layers are empty and then the strokes are added one after > the other, either going from top to bottom or bottom to top. > As soon as the whole canvas has some strokes on it, the lag disappears. > > Please see attached video as it is difficult to explain. > > Document tested with was: > 12,000 px x 10,000 px | 16 bit sRGB > Brush was: > Default Airbrush linear noisy at 500 px | flow, opacity = 100% Forgot to mention: Tested on Windows 11, Intel core i7 13700K, Nvidia RTX 4070 -- You are receiving this mail because: You are watching all bug changes.